GCI2012: Advanced Keyboard Configuration
- Added "Controls" tab to settings, where you can set master game-wide controls.
- Can revert master key bindings to game's default key bind.
- Per-team binds now default to "Use my default", but you can override those binds if you want to.
- New key binding interface.
- Removed redundant second confirmation prompt for deleting a team.
- Added "reset all binds" button to the binding interface in both the main settings and team settings.
- I discovered that the reason keyboard camera controls were "broken" is because they were never implemented! But don't worry - I took care of that for you, too. :)
(this also closes
bug #120)
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#include <QGridLayout>
#include <QPushButton>
#include <QComboBox>
#include "pagecampaign.h"
QLayout * PageCampaign::bodyLayoutDefinition()
{
QGridLayout * pageLayout = new QGridLayout();
pageLayout->setColumnStretch(0, 1);
pageLayout->setColumnStretch(1, 2);
pageLayout->setColumnStretch(2, 1);
pageLayout->setRowStretch(0, 1);
pageLayout->setRowStretch(3, 1);
CBTeam = new QComboBox(this);
CBMission = new QComboBox(this);
CBCampaign = new QComboBox(this);
pageLayout->addWidget(CBTeam, 1, 1);
pageLayout->addWidget(CBCampaign, 2, 1);
pageLayout->addWidget(CBMission, 3, 1);
BtnStartCampaign = new QPushButton(this);
BtnStartCampaign->setFont(*font14);
BtnStartCampaign->setText(QPushButton::tr("Go!"));
pageLayout->addWidget(BtnStartCampaign, 2, 2);
return pageLayout;
}
PageCampaign::PageCampaign(QWidget* parent) : AbstractPage(parent)
{
initPage();
}