QTfrontend/ui/widget/keybinder.h
author dag10
Sat, 29 Dec 2012 22:50:10 +0100
changeset 8346 3443e0de2c9d
child 9080 9b42757d7e71
permissions -rw-r--r--
GCI2012: Advanced Keyboard Configuration - Added "Controls" tab to settings, where you can set master game-wide controls. - Can revert master key bindings to game's default key bind. - Per-team binds now default to "Use my default", but you can override those binds if you want to. - New key binding interface. - Removed redundant second confirmation prompt for deleting a team. - Added "reset all binds" button to the binding interface in both the main settings and team settings. - I discovered that the reason keyboard camera controls were "broken" is because they were never implemented! But don't worry - I took care of that for you, too. :) (this also closes bug #120)

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#ifndef _KEY_BINDER_H
#define _KEY_BINDER_H

#include <QWidget>
#include <QHash>

#include "binds.h"

class QListWidget;
class QTableWidgetItem;
class QTableWidget;
class QBoxLayout;
class QComboBox;

// USAGE NOTE: Every time the widget comes into view, you must call resetInterface()

class KeyBinder : public QWidget
{
    Q_OBJECT

    public:
        KeyBinder(QWidget * parent = NULL, const QString & helpText = QString(), const QString & defaultText = QString(), const QString & resetButtonText = QString());
        ~KeyBinder();

        void setBindIndex(int keyIndex, int bindIndex);
        int bindIndex(int keyIndex);
        void resetInterface();

    private:
        QHash<QObject *, QTableWidgetItem *> * bindComboBoxCellMappings;
        QHash<QTableWidgetItem *, QComboBox *> * bindCellComboBoxMappings;
        QTableWidget * selectedBindTable;
        QListWidget * catList;
        QBoxLayout *bindingsPages;
        QComboBox * CBBind[BINDS_NUMBER];
        QString defaultText;
        bool enableSignal;

    signals:
        void bindUpdate(int bindID);
        void resetAllBinds();

    private slots:
        void changeBindingsPage(int page);
        void bindChanged(const QString &);
        void bindCellClicked(QTableWidgetItem * item);
        void bindSelectionChanged();
};

#endif // _KEY_BINDER_H