#include <QUdpSocket>
#include "netudpserver.h"
HWNetUdpServer::HWNetUdpServer(QObject* parent) :
QObject(parent)
{
pUdpSocket = new QUdpSocket(this);
pUdpSocket->bind(46631);
connect(pUdpSocket, SIGNAL(readyRead()), this, SLOT(onClientRead()));
}
void HWNetUdpServer::onClientRead()
{
while (pUdpSocket->hasPendingDatagrams()) {
QByteArray datagram;
datagram.resize(pUdpSocket->pendingDatagramSize());
QHostAddress clientAddr;
quint16 clientPort;
pUdpSocket->readDatagram(datagram.data(), datagram.size(), &clientAddr, &clientPort);
if(QString("%1").arg(datagram.data())==QString("hedgewars client")) {
// send answer to client
pUdpSocket->writeDatagram("hedgewars server", clientAddr, clientPort);
}
}
}