misc/liblua/ldo.h
author nemo
Mon, 08 Dec 2014 09:35:14 -0500
changeset 10634 35d059bd0932
parent 10017 de822cd3df3a
permissions -rw-r--r--
Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).

/*
** $Id: ldo.h,v 2.7.1.1 2007/12/27 13:02:25 roberto Exp $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/

#ifndef ldo_h
#define ldo_h


#include "lobject.h"
#include "lstate.h"
#include "lzio.h"


#define luaD_checkstack(L,n)    \
  if ((char *)L->stack_last - (char *)L->top <= (n)*(int)sizeof(TValue)) \
    luaD_growstack(L, n); \
  else condhardstacktests(luaD_reallocstack(L, L->stacksize - EXTRA_STACK - 1));


#define incr_top(L) {luaD_checkstack(L,1); L->top++;}

#define savestack(L,p)      ((char *)(p) - (char *)L->stack)
#define restorestack(L,n)   ((TValue *)((char *)L->stack + (n)))

#define saveci(L,p)     ((char *)(p) - (char *)L->base_ci)
#define restoreci(L,n)      ((CallInfo *)((char *)L->base_ci + (n)))


/* results from luaD_precall */
#define PCRLUA      0   /* initiated a call to a Lua function */
#define PCRC        1   /* did a call to a C function */
#define PCRYIELD    2   /* C funtion yielded */


/* type of protected functions, to be ran by `runprotected' */
typedef void (*Pfunc) (lua_State *L, void *ud);

LUAI_FUNC int luaD_protectedparser (lua_State *L, ZIO *z, const char *name);
LUAI_FUNC void luaD_callhook (lua_State *L, int event, int line);
LUAI_FUNC int luaD_precall (lua_State *L, StkId func, int nresults);
LUAI_FUNC void luaD_call (lua_State *L, StkId func, int nResults);
LUAI_FUNC int luaD_pcall (lua_State *L, Pfunc func, void *u,
                                        ptrdiff_t oldtop, ptrdiff_t ef);
LUAI_FUNC int luaD_poscall (lua_State *L, StkId firstResult);
LUAI_FUNC void luaD_reallocCI (lua_State *L, int newsize);
LUAI_FUNC void luaD_reallocstack (lua_State *L, int newsize);
LUAI_FUNC void luaD_growstack (lua_State *L, int n);

LUAI_FUNC void luaD_throw (lua_State *L, int errcode);
LUAI_FUNC int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud);

LUAI_FUNC void luaD_seterrorobj (lua_State *L, int errcode, StkId oldtop);

#endif