misc/liblua/lundump.h
author nemo
Mon, 08 Dec 2014 09:35:14 -0500
changeset 10634 35d059bd0932
parent 10017 de822cd3df3a
permissions -rw-r--r--
Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).

/*
** $Id: lundump.h,v 1.37.1.1 2007/12/27 13:02:25 roberto Exp $
** load precompiled Lua chunks
** See Copyright Notice in lua.h
*/

#ifndef lundump_h
#define lundump_h

#include "lobject.h"
#include "lzio.h"

/* load one chunk; from lundump.c */
LUAI_FUNC Proto* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff, const char* name);

/* make header; from lundump.c */
LUAI_FUNC void luaU_header (char* h);

/* dump one chunk; from ldump.c */
LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip);

#ifdef luac_c
/* print one chunk; from print.c */
LUAI_FUNC void luaU_print (const Proto* f, int full);
#endif

/* for header of binary files -- this is Lua 5.1 */
#define LUAC_VERSION        0x51

/* for header of binary files -- this is the official format */
#define LUAC_FORMAT     0

/* size of header of binary files */
#define LUAC_HEADERSIZE     12

#endif