misc/libphysfs/archiver_mvl.c
author sheepluva
Fri, 06 Dec 2013 23:53:35 +0100
changeset 9760 395ca7fe6362
parent 8524 a65e9bcf0a03
child 12213 bb5522e88ab2
permissions -rw-r--r--
It seems that at the current state it is necessary to protect sending stats/ending game from multiple execution, as that can happen if you e.g. fail a mission more than once in the same tick (e.g. destroying two essential crates at the same time) Otherwise you can get a blank / stuck frontend (e.g. when using deagle to shoot the two last crates at the same time)! the best approach might be to never call the function that sends stats and ends game from any event handler directly, but instead have a flag 'isFailed' that is set to true when any of the possible fails happen and to check that flag every tick to send stats and end game if true

/*
 * MVL support routines for PhysicsFS.
 *
 * This driver handles Descent II Movielib archives.
 *
 * The file format of MVL is quite easy...
 *
 *   //MVL File format - Written by Heiko Herrmann
 *   char sig[4] = {'D','M', 'V', 'L'}; // "DMVL"=Descent MoVie Library
 *
 *   int num_files; // the number of files in this MVL
 *
 *   struct {
 *    char file_name[13]; // Filename, padded to 13 bytes with 0s
 *    int file_size; // filesize in bytes
 *   }DIR_STRUCT[num_files];
 *
 *   struct {
 *    char data[file_size]; // The file data
 *   }FILE_STRUCT[num_files];
 *
 * (That info is from http://www.descent2.com/ddn/specs/mvl/)
 *
 * Please see the file LICENSE.txt in the source's root directory.
 *
 *  This file written by Bradley Bell.
 *  Based on grp.c by Ryan C. Gordon.
 */

#define __PHYSICSFS_INTERNAL__
#include "physfs_internal.h"

#if PHYSFS_SUPPORTS_MVL

static UNPKentry *mvlLoadEntries(PHYSFS_Io *io, PHYSFS_uint32 fileCount)
{
    PHYSFS_uint32 location = 8;  /* sizeof sig. */
    UNPKentry *entries = NULL;
    UNPKentry *entry = NULL;

    entries = (UNPKentry *) allocator.Malloc(sizeof (UNPKentry) * fileCount);
    BAIL_IF_MACRO(entries == NULL, PHYSFS_ERR_OUT_OF_MEMORY, NULL);

    location += (17 * fileCount);

    for (entry = entries; fileCount > 0; fileCount--, entry++)
    {
        if (!__PHYSFS_readAll(io, &entry->name, 13)) goto failed;
        if (!__PHYSFS_readAll(io, &entry->size, 4)) goto failed;
        entry->size = PHYSFS_swapULE32(entry->size);
        entry->startPos = location;
        location += entry->size;
    } /* for */

    return entries;

failed:
    allocator.Free(entries);
    return NULL;
} /* mvlLoadEntries */


static void *MVL_openArchive(PHYSFS_Io *io, const char *name, int forWriting)
{
    PHYSFS_uint8 buf[4];
    PHYSFS_uint32 count = 0;
    UNPKentry *entries = NULL;

    assert(io != NULL);  /* shouldn't ever happen. */
    BAIL_IF_MACRO(forWriting, PHYSFS_ERR_READ_ONLY, NULL);
    BAIL_IF_MACRO(!__PHYSFS_readAll(io, buf, 4), ERRPASS, NULL);
    BAIL_IF_MACRO(memcmp(buf, "DMVL", 4) != 0, PHYSFS_ERR_UNSUPPORTED, NULL);
    BAIL_IF_MACRO(!__PHYSFS_readAll(io, &count, sizeof(count)), ERRPASS, NULL);

    count = PHYSFS_swapULE32(count);
    entries = mvlLoadEntries(io, count);
    return (!entries) ? NULL : UNPK_openArchive(io, entries, count);
} /* MVL_openArchive */


const PHYSFS_Archiver __PHYSFS_Archiver_MVL =
{
    {
        "MVL",
        "Descent II Movielib format",
        "Bradley Bell <btb@icculus.org>",
        "http://icculus.org/physfs/",
    },
    MVL_openArchive,        /* openArchive() method    */
    UNPK_enumerateFiles,     /* enumerateFiles() method */
    UNPK_openRead,           /* openRead() method       */
    UNPK_openWrite,          /* openWrite() method      */
    UNPK_openAppend,         /* openAppend() method     */
    UNPK_remove,             /* remove() method         */
    UNPK_mkdir,              /* mkdir() method          */
    UNPK_closeArchive,       /* closeArchive() method   */
    UNPK_stat                /* stat() method           */
};

#endif  /* defined PHYSFS_SUPPORTS_MVL */

/* end of mvl.c ... */