QTfrontend/hwmap.h
author nemo
Sat, 27 Mar 2010 17:03:27 +0000
changeset 3114 3a3d1ee2ebd0
parent 2377 f3fab2b09e0c
child 3133 1ab5f18f4df8
permissions -rw-r--r--
Tidier way to handle crosshair drawing. show/hide based on CurAmmoGear for alt attack weps

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2006 Igor Ulyanov <iulyanov@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#ifndef _HWMAP_INCLUDED
#define _HWMAP_INCLUDED

#include <QByteArray>
#include <QString>
#include <QImage>

#include "tcpBase.h"

#include <string>

class HWMap : public TCPBase
{
  Q_OBJECT

 public:
  HWMap();
  virtual ~HWMap();
  void getImage(std::string seed, int templateFilter);

 protected:
  virtual QStringList setArguments();
  virtual void onClientDisconnect();
  virtual void SendToClientFirst();

 signals:
  void ImageReceived(const QImage newImage);
  void HHLimitReceived(int hhLimit);

 private:
  std::string m_seed;
  int templateFilter;

 private slots:
};

#endif // _HWMAP_INCLUDED