INSTALL
author sheepluva
Thu, 18 Aug 2011 00:14:43 +0200
changeset 5594 3ab68a93434b
parent 5053 a767954cfa03
child 7562 a79082c2a28e
permissions -rw-r--r--
portal: combating the space-detection issue. what needs to be tweaked next is how far away objects are spawned. it should either be a trial&error adjustment or depend on the object's moving direction and the portal's angle in order to avoid issues with box collisions. if the spawn distance to the portal is just a fixed value (as it was before this patch) or a constant factor (it is now) it can be too big for "nice" portal angles (in tight gaps with still enough space, but -> denied) and too small for bad angles (box collision esp. on big objects like barrels -> denied)

To compile and install you need:
 - Qt >= 4.5
 - FreePascal >= 2.2.4
 - SDL >= 1.2.5
 - SDL_net >= 1.2.5
 - SDL_mixer >= 1.2
 - SDL_image >= 1.2
 - SDL_ttf >= 2.0
 - CMake >= 2.6.0
 - Lua >= 5.1.0
For server:
 - Glasgow Haskell Compiler >= 6.10
 - bytestring-show package
 - dataenc package
 - hslogger package

1. Configure:
$ cmake .
or
$ cmake -DCMAKE_BUILD_TYPE="Release" -DCMAKE_INSTALL_PREFIX="install_prefix" \
-DDATA_INSTALL_DIR="data_dir" .

add -DWITH_SERVER=1 to compile net server; if you have Qt installed but it is
not found you can set it up with -DQT_QMAKE_EXECUTABLE="path_to_qmake"

2. Compile:
$ make

3. Install:
# make install


That's all! Enjoy!