I need this export in order to not have the wrapper.c fail to find Game() on linux
From this point on compilation and usage of library should work on linux, at least does for me :P
add_subdirectory(hedgewars)
IF(APPLE)
#needed for CFBundleVersion and CFBundleShortVersionString
FIND_PROGRAM(HGCOMMAND hg)
IF (HGCOMMAND AND (EXISTS ${hedgewars_SOURCE_DIR}/.hg))
exec_program(${HGCOMMAND}
ARGS identify -n ${hedgewars_SOURCE_DIR}
OUTPUT_VARIABLE version_suffix
)
STRING(REGEX REPLACE "([0-9]+)(.*)" "\\1" version_suffix ${version_suffix})
set (HEDGEWARS_REVISION ${version_suffix})
ELSE ()
set (HEDGEWARS_REVISION ${HEDGEWARS_VERSION})
ENDIF ()
configure_file(${hedgewars_SOURCE_DIR}/share/Info.plist.in
${CMAKE_CURRENT_BINARY_DIR}/Info.plist)
install(PROGRAMS "${CMAKE_CURRENT_BINARY_DIR}/Info.plist"
DESTINATION ../)
install(PROGRAMS "${hedgewars_SOURCE_DIR}/misc/Icon.icns"
DESTINATION ../Resources/)
install(PROGRAMS "${hedgewars_SOURCE_DIR}/misc/dsa_pub.pem"
DESTINATION ../Resources/)
ENDIF(APPLE)