I need this export in order to not have the wrapper.c fail to find Game() on linux
From this point on compilation and usage of library should work on linux, at least does for me :P
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>MainWindow</class>
<widget class="QMainWindow" name="MainWindow">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>600</width>
<height>400</height>
</rect>
</property>
<property name="windowTitle">
<string>MainWindow</string>
</property>
<widget class="QWidget" name="centralWidget">
<layout class="QGridLayout" name="gridLayout" rowstretch="3,1">
<item row="1" column="2">
<widget class="QPlainTextEdit" name="plainTextEdit"/>
</item>
<item row="0" column="0" rowspan="2">
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QPushButton" name="pbUndo">
<property name="text">
<string>Undo</string>
</property>
</widget>
</item>
<item>
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="pbSave">
<property name="text">
<string>Save</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="pbLoad">
<property name="text">
<string>Load</string>
</property>
</widget>
</item>
<item>
<widget class="QSpinBox" name="sbBytes">
<property name="readOnly">
<bool>true</bool>
</property>
<property name="buttonSymbols">
<enum>QAbstractSpinBox::NoButtons</enum>
</property>
<property name="suffix">
<string> bytes</string>
</property>
<property name="maximum">
<number>999999</number>
</property>
</widget>
</item>
</layout>
</item>
<item row="0" column="2">
<widget class="DrawMapWidget" name="drawMapWidget" native="true"/>
</item>
</layout>
</widget>
</widget>
<layoutdefault spacing="6" margin="11"/>
<customwidgets>
<customwidget>
<class>DrawMapWidget</class>
<extends>QWidget</extends>
<header>drawmapwidget.h</header>
<container>1</container>
</customwidget>
</customwidgets>
<resources/>
<connections/>
</ui>