misc/coverity_model.c
author Wuzzy <Wuzzy2@mail.ru>
Tue, 21 Aug 2018 15:46:34 +0200
changeset 13674 3f6fae745f84
parent 10498 bcd1d7ad2f3e
permissions -rw-r--r--
Make engine chat syntax translatable The message syntax you see when someone uses chat, e.g. - Player 1: message - [Team]: message - [hedgehog name]: message

void fpcrtl_halt(int num) {
    __coverity_panic__();
}

int fpcrtl_abs(int num) {
    return num >= 0 ? num : -num;
}