Backed out
changeset 28210d2a9a36 (fixes
bug #553)
This fixes a desync when you take fall damage while roping and having a secondary ammo selected.
foreach(dir
Fonts
Forts
Graphics
Locale
Maps
Missions
Music
Names
Scripts
Sounds
Themes
misc
)
add_subdirectory(${dir})
endforeach(dir)
if(${GL2})
add_subdirectory(Shaders)
endif(${GL2})