GravRacer, GravHigh, GravMutant, Grav... uhm... shoppamap? Easy! Gravity script could be combined with any other script now.
TODO: security concerns? script name to load is passed via game scheme.
-- Library for localizing strings in lua scripts
local lang = HedgewarsScriptLoad("Locale/" .. tostring(L) .. ".lua")
function loc(text)
if locale ~= nil and locale[text] ~= nil then return locale[text]
else return text
end
end