Fixes crash Wuzzy and I were encountering in debian fpc 2.6.2 and 3.0.0 after the addition of the uPhysFSLayer dependency to uUtils in
rcac74d9075be
attribute vec2 vertex;
attribute vec2 texcoord;
attribute vec4 colors;
varying vec2 tex;
uniform mat4 mvp;
void main()
{
vec4 p = mvp * vec4(vertex, 0.0, 1.0);
gl_Position = p;
tex = texcoord;
}