cmake_modules/FindLua.cmake
author antonc27 <antonc27@mail.ru>
Sat, 08 Aug 2015 21:04:47 +0200
branchios-revival
changeset 11082 438d0f49a8d6
parent 10725 b01835e9339d
child 12762 5134c07ce32c
permissions -rw-r--r--
- fpc updated to 3.1.1 - Build scripts updated Note1: fpc must be compiled from sources before! Full instructions here: http://blog.naver.com/simonsayz/220305479793 Note2: Build script for a moment worked only for iPhone simulator 8.x and for new arch (like iPhone 6 or iPad Air)

# Find liblua
#
# Once done this will define
#  LUA_FOUND - system has Lua
#  LUA_INCLUDE_DIR - the Lua include directory
#  LUA_LIBRARY - The library needed to use Lua
# Copyright (c) 2013, Vittorio Giovara <vittorio.giovara@gmail.com>
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.

include(FindPackageHandleStandardArgs)

find_path(LUA_INCLUDE_DIR lua.h
                          PATHS /usr/include /usr/local/include /usr/pkg/include
                          PATH_SUFFIXES lua5.1 lua51 lua-5.1)
find_library(LUA_LIBRARY NAMES lua51 lua5.1 lua-5.1 lua
                         PATHS /lib /usr/lib /usr/local/lib /usr/pkg/lib)

find_package_handle_standard_args(Lua DEFAULT_MSG LUA_LIBRARY LUA_INCLUDE_DIR)
mark_as_advanced(LUA_INCLUDE_DIR LUA_LIBRARY)