/* * Hedgewars-iOS, a Hedgewars port for iOS devices * Copyright (c) 2009-2010 Vittorio Giovara <vittorio.giovara@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. */#import <Foundation/Foundation.h>typedef enum {gtNone, gtLocal, gtSave, gtMission, gtCampaign, gtNet} TGameType;typedef enum {gsNone, gsLoading, gsInGame, gsInterrupted, gsEnded} TGameStatus;@interface HWUtils : NSObject {}+ (TGameType)gameType;+ (void)setGameType:(TGameType)type;+ (TGameStatus)gameStatus;+ (void)setGameStatus:(TGameStatus)status;+ (BOOL)isGameLaunched;+ (BOOL)isGameRunning;+ (NSString *)modelType;+ (NSArray *)teamColors;+ (void)releaseCache;+ (NSInteger)randomPort;+ (void)freePort:(NSInteger)port;+ (BOOL)isNetworkReachable;+ (NSString *)languageID;//+ (UIView *)mainSDLViewInstance;+ (NSString *)seed;@end