uh, that was just so I could look at the flame more closely, wasn't supposed to be checked in
/* * Hedgewars, a free turn based strategy game * Copyright (c) 2006-2011 Andrey Korotaev <unC0Rr@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */#ifndef PAGE_NET_H#define PAGE_NET_H#include "AbstractPage.h"class PageNet : public AbstractPage{ Q_OBJECTpublic: PageNet(QWidget* parent = 0); QPushButton* BtnUpdateSList; QTableView * tvServersList; QPushButton * BtnBack; QPushButton * BtnNetConnect; QPushButton * BtnNetSvrStart; QPushButton * BtnSpecifyServer;private: QGroupBox * ConnGroupBox; QGridLayout * GBClayout;private slots: void slotConnect();public slots: void updateServersList();signals: void connectClicked(const QString & host, quint16 port);};#endif