QTfrontend/CocoaInitializer.h
author smxx
Thu, 03 Jun 2010 14:03:48 +0000
changeset 3491 4619b1ae99b5
parent 2948 3f21a9dc93d0
child 5095 15dd764b728c
permissions -rw-r--r--
Engine: * Added texture priorities to try to keep often used sprite textures as well as huge textures in video memory - this should improve performance on systems with low video memory * Fixed portal gun's weapon offset

/*
 * Copyright (C) 2008 Remko Troncon
 */

#ifndef COCOAINITIALIZER_H
#define COCOAINITIALIZER_H

class CocoaInitializer
{
    public:
        CocoaInitializer();
        ~CocoaInitializer();

    private:
        class Private;
        Private* d;
                Private* c;
};

#endif