Engine:
* Added texture priorities to try to keep often used sprite textures as well as huge textures in video memory - this should improve performance on systems with low video memory
* Fixed portal gun's weapon offset
//
// VoicesViewController.h
// HedgewarsMobile
//
// Created by Vittorio on 02/04/10.
// Copyright 2010 __MyCompanyName__. All rights reserved.
//
#import <UIKit/UIKit.h>
@interface VoicesViewController : UITableViewController {
NSMutableDictionary *teamDictionary;
NSArray *voiceArray;
NSIndexPath *lastIndexPath;
int voiceBeingPlayed;
}
@property (nonatomic,retain) NSMutableDictionary *teamDictionary;
@property (nonatomic,retain) NSArray *voiceArray;
@property (nonatomic,retain) NSIndexPath *lastIndexPath;
@end