cocoaTouch/VoicesViewController.h
author smxx
Thu, 03 Jun 2010 14:03:48 +0000
changeset 3491 4619b1ae99b5
parent 3353 a767dd3786b5
permissions -rw-r--r--
Engine: * Added texture priorities to try to keep often used sprite textures as well as huge textures in video memory - this should improve performance on systems with low video memory * Fixed portal gun's weapon offset

//
//  VoicesViewController.h
//  HedgewarsMobile
//
//  Created by Vittorio on 02/04/10.
//  Copyright 2010 __MyCompanyName__. All rights reserved.
//

#import <UIKit/UIKit.h>


@interface VoicesViewController : UITableViewController {
    NSMutableDictionary *teamDictionary;
    
    NSArray *voiceArray;
    NSIndexPath *lastIndexPath;

    int voiceBeingPlayed;
}

@property (nonatomic,retain) NSMutableDictionary *teamDictionary;
@property (nonatomic,retain) NSArray *voiceArray;
@property (nonatomic,retain) NSIndexPath *lastIndexPath;

@end