author | unc0rr |
Thu, 16 Feb 2012 20:32:47 +0400 | |
changeset 6690 | 46b3f4776538 |
parent 6636 | 4450e746dc34 |
child 6700 | e04da46ee43c |
permissions | -rw-r--r-- |
/* * Hedgewars-iOS, a Hedgewars port for iOS devices * Copyright (c) 2009-2011 Vittorio Giovara <vittorio.giovara@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * File created on 13/06/2010. */ #import "SchemeWeaponConfigViewController.h" #import <QuartzCore/QuartzCore.h> #define LABEL_TAG 57423 static SchemeWeaponConfigViewController *controllerInstance; @implementation SchemeWeaponConfigViewController @synthesize tableView, listOfSchemes, listOfWeapons, listOfScripts, lastIndexPath_sc, lastIndexPath_we, lastIndexPath_lu, selectedScheme, selectedWeapon, selectedScript, scriptCommand, topControl, sectionsHidden; -(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return rotationManager(interfaceOrientation); } #pragma mark - #pragma mark custom setters/getters -(NSString *)selectedScheme { if (selectedScheme == nil) self.selectedScheme = @"Default.plist"; return selectedScheme; } -(NSString *)selectedWeapon { if (selectedWeapon == nil) self.selectedWeapon = @"Default.plist"; return selectedWeapon; } -(NSString *)selectedScript { if (selectedScript == nil) self.selectedScript = @"Normal.plist"; return selectedScript; } -(NSString *)scriptCommand { if (scriptCommand == nil) self.scriptCommand = @""; return scriptCommand; } -(NSArray *)listOfSchemes { if (listOfSchemes == nil) self.listOfSchemes = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:SCHEMES_DIRECTORY() error:NULL]; return listOfSchemes; } -(NSArray *)listOfWeapons { if (listOfWeapons == nil) self.listOfWeapons = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:WEAPONS_DIRECTORY() error:NULL]; return listOfWeapons; } -(NSArray *)listOfScripts { if (listOfScripts == nil) self.listOfScripts = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:SCRIPTS_DIRECTORY() error:NULL]; return listOfScripts; } -(UISegmentedControl *)topControl { if (topControl == nil) { NSArray *array = [[NSArray alloc] initWithObjects: NSLocalizedString(@"Scheme",@""), NSLocalizedString(@"Weapon",@""), NSLocalizedString(@"Style",@""),nil]; UISegmentedControl *controller = [[UISegmentedControl alloc] initWithItems:array]; [array release]; controller.segmentedControlStyle = UISegmentedControlStyleBar; controller.tintColor = [UIColor lightGrayColor]; controller.selectedSegmentIndex = 0; self.topControl = controller; [controller release]; } return topControl; } #pragma mark - #pragma mark View lifecycle -(void) viewDidLoad { self.sectionsHidden = NO; UITableView *aTableView = [[UITableView alloc] initWithFrame:CGRectMake(0, 0, self.view.frame.size.width, self.view.frame.size.height) style:UITableViewStyleGrouped]; aTableView.delegate = self; aTableView.dataSource = self; if (IS_IPAD()) { [aTableView setBackgroundColorForAnyTable:[UIColor darkBlueColorTransparent]]; aTableView.layer.borderColor = [[UIColor darkYellowColor] CGColor]; aTableView.layer.borderWidth = 2.7f; aTableView.layer.cornerRadius = 8; aTableView.contentInset = UIEdgeInsetsMake(5, 0, 5, 0); } else { UIImage *backgroundImage = [[UIImage alloc] initWithContentsOfFile:@"background~iphone.png"]; UIImageView *background = [[UIImageView alloc] initWithImage:backgroundImage]; [backgroundImage release]; [self.view addSubview:background]; [background release]; [aTableView setBackgroundColorForAnyTable:[UIColor clearColor]]; } aTableView.indicatorStyle = UIScrollViewIndicatorStyleWhite; aTableView.separatorColor = [UIColor whiteColor]; aTableView.separatorStyle = UITableViewCellSeparatorStyleNone; aTableView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; self.tableView = aTableView; [aTableView release]; [self.view addSubview:self.tableView]; [super viewDidLoad]; controllerInstance = self; } // this is a workaround to keep the uisegmented control visible -(void) willAnimateRotationToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration { [self.tableView reloadData]; } #pragma mark - #pragma mark Table view data source -(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView { return (self.sectionsHidden ? 0 : 1); } -(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { if (self.topControl.selectedSegmentIndex == 0) return [self.listOfSchemes count]; else if (self.topControl.selectedSegmentIndex == 1) return [self.listOfWeapons count]; else return [self.listOfScripts count]; } // Customize the appearance of table view cells. -(UITableViewCell *)tableView:(UITableView *)aTableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; NSInteger index = self.topControl.selectedSegmentIndex; NSInteger row = [indexPath row]; UITableViewCell *cell = [aTableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease]; cell.accessoryView = nil; if (0 == index) { cell.textLabel.text = [[self.listOfSchemes objectAtIndex:row] stringByDeletingPathExtension]; NSString *str = [NSString stringWithFormat:@"%@/%@",SCHEMES_DIRECTORY(),[self.listOfSchemes objectAtIndex:row]]; NSDictionary *dict = [[NSDictionary alloc] initWithContentsOfFile:str]; cell.detailTextLabel.text = [dict objectForKey:@"description"]; [dict release]; if ([[self.listOfSchemes objectAtIndex:row] isEqualToString:self.selectedScheme]) { UIImageView *checkbox = [[UIImageView alloc] initWithImage:[UIImage imageWithContentsOfFile:@"checkbox.png"]]; cell.accessoryView = checkbox; [checkbox release]; self.lastIndexPath_sc = indexPath; } } else if (1 == index) { cell.textLabel.text = [[self.listOfWeapons objectAtIndex:row] stringByDeletingPathExtension]; NSString *str = [NSString stringWithFormat:@"%@/%@",WEAPONS_DIRECTORY(),[self.listOfWeapons objectAtIndex:row]]; NSDictionary *dict = [[NSDictionary alloc] initWithContentsOfFile:str]; cell.detailTextLabel.text = [dict objectForKey:@"description"]; [dict release]; if ([[self.listOfWeapons objectAtIndex:row] isEqualToString:self.selectedWeapon]) { UIImageView *checkbox = [[UIImageView alloc] initWithImage:[UIImage imageWithContentsOfFile:@"checkbox.png"]]; cell.accessoryView = checkbox; [checkbox release]; self.lastIndexPath_we = indexPath; } } else { cell.textLabel.text = [[self.listOfScripts objectAtIndex:row] stringByDeletingPathExtension]; NSString *str = [NSString stringWithFormat:@"%@/%@",SCRIPTS_DIRECTORY(),[self.listOfScripts objectAtIndex:row]]; NSDictionary *dict = [[NSDictionary alloc] initWithContentsOfFile:str]; cell.detailTextLabel.text = [dict objectForKey:@"description"]; [dict release]; if ([[self.listOfScripts objectAtIndex:row] isEqualToString:self.selectedScript]) { UIImageView *checkbox = [[UIImageView alloc] initWithImage:[UIImage imageWithContentsOfFile:@"checkbox.png"]]; cell.accessoryView = checkbox; [checkbox release]; self.lastIndexPath_lu = indexPath; } } cell.backgroundColor = [UIColor blackColorTransparent]; cell.textLabel.textColor = [UIColor lightYellowColor]; cell.detailTextLabel.textColor = [UIColor whiteColor]; cell.textLabel.adjustsFontSizeToFitWidth = YES; cell.detailTextLabel.adjustsFontSizeToFitWidth = YES; return cell; } -(CGFloat) tableView:(UITableView *)tableView heightForHeaderInSection:(NSInteger)section { return 50.0; } -(UIView *)tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section { UIView *theView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, self.view.frame.size.width, 30)]; theView.autoresizingMask = UIViewAutoresizingFlexibleWidth; self.topControl.frame = CGRectMake(0, 0, self.view.frame.size.width * 80/100, 30); self.topControl.center = CGPointMake(self.view.frame.size.width/2, 24); [self.topControl addTarget:self.tableView action:@selector(reloadData) forControlEvents:UIControlEventValueChanged]; [theView addSubview:self.topControl]; return [theView autorelease]; } #pragma mark - #pragma mark Table view delegate -(void) tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSIndexPath *lastIndexPath; NSInteger index = self.topControl.selectedSegmentIndex; if (index == 0) lastIndexPath = self.lastIndexPath_sc; else if (index == 1) lastIndexPath = self.lastIndexPath_we; else lastIndexPath = self.lastIndexPath_lu; int newRow = [indexPath row]; int oldRow = (lastIndexPath != nil) ? [lastIndexPath row] : -1; if (newRow != oldRow) { //TODO: this code works only for a single section table UITableViewCell *newCell = [aTableView cellForRowAtIndexPath:indexPath]; UIImageView *checkbox = [[UIImageView alloc] initWithImage:[UIImage imageWithContentsOfFile:@"checkbox.png"]]; newCell.accessoryView = checkbox; [checkbox release]; UITableViewCell *oldCell = [aTableView cellForRowAtIndexPath:lastIndexPath]; oldCell.accessoryView = nil; if (index == 0) { self.lastIndexPath_sc = indexPath; self.selectedScheme = [self.listOfSchemes objectAtIndex:newRow]; // also set weaponset when selecting scheme, if set NSUserDefaults *settings = [NSUserDefaults standardUserDefaults]; if ([[settings objectForKey:@"sync_ws"] boolValue]) { for (NSString *str in self.listOfWeapons) { if ([str isEqualToString:self.selectedScheme]) { int index = [self.listOfSchemes indexOfObject:str]; self.selectedWeapon = str; self.lastIndexPath_we = [NSIndexPath indexPathForRow:index inSection:1]; break; } } } } else if (index == 1) { self.lastIndexPath_we = indexPath; self.selectedWeapon = [self.listOfWeapons objectAtIndex:newRow]; } else { self.lastIndexPath_lu = indexPath; self.selectedScript = [self.listOfScripts objectAtIndex:newRow]; // some styles disable or force the choice of a particular scheme/weaponset NSString *path = [[NSString alloc] initWithFormat:@"%@/%@",SCRIPTS_DIRECTORY(),self.selectedScript]; NSDictionary *scriptDict = [[NSDictionary alloc] initWithContentsOfFile:path]; [path release]; self.scriptCommand = [scriptDict objectForKey:@"command"]; NSString *scheme = [scriptDict objectForKey:@"scheme"]; if ([scheme isEqualToString:@""]) { self.selectedScheme = @"Default.plist"; [self.topControl setEnabled:NO forSegmentAtIndex:0]; } else { self.selectedScheme = scheme; [self.topControl setEnabled:YES forSegmentAtIndex:0]; } NSString *weapon = [scriptDict objectForKey:@"weapon"]; if ([weapon isEqualToString:@""]) { self.selectedWeapon = @"Default.plist"; [self.topControl setEnabled:NO forSegmentAtIndex:1]; } else { self.selectedWeapon = weapon; [self.topControl setEnabled:YES forSegmentAtIndex:1]; } [scriptDict release]; } [aTableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionNone]; } [aTableView deselectRowAtIndexPath:indexPath animated:YES]; } #pragma mark - #pragma mark called externally to empty or fill the sections completely +(void) fillInstanceSections { if (controllerInstance.sectionsHidden == YES) { controllerInstance.sectionsHidden = NO; NSIndexSet *sections = [NSIndexSet indexSetWithIndexesInRange:NSMakeRange(0, 1)]; [controllerInstance.tableView insertSections:sections withRowAnimation:UITableViewRowAnimationFade]; controllerInstance.tableView.scrollEnabled = YES; [[controllerInstance.view viewWithTag:LABEL_TAG] removeFromSuperview]; } } +(void) emptyInstanceSections { if (controllerInstance.sectionsHidden == NO) { controllerInstance.sectionsHidden = YES; NSIndexSet *sections = [NSIndexSet indexSetWithIndexesInRange:NSMakeRange(0, 1)]; [controllerInstance.tableView deleteSections:sections withRowAnimation:UITableViewRowAnimationFade]; controllerInstance.tableView.scrollEnabled = NO; CGRect frame = CGRectMake(0, 0, controllerInstance.view.frame.size.width * 80/100, 60); UILabel *theLabel = [[UILabel alloc] initWithFrame:frame andTitle:NSLocalizedString(@"Missions don't need further configuration",@"")]; theLabel.center = CGPointMake(controllerInstance.view.frame.size.width/2, controllerInstance.view.frame.size.height/2); theLabel.numberOfLines = 2; theLabel.tag = LABEL_TAG; theLabel.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleTopMargin | UIViewAutoresizingFlexibleBottomMargin; [controllerInstance.view addSubview:theLabel]; [theLabel release]; } } #pragma mark - #pragma mark Memory management -(void) didReceiveMemoryWarning { if ([HWUtils isGameLaunched]) { self.tableView = nil; self.lastIndexPath_sc = nil; self.lastIndexPath_we = nil; self.lastIndexPath_lu = nil; self.selectedScheme = nil; self.selectedWeapon = nil; self.selectedScript = nil; self.scriptCommand = nil; self.topControl = nil; } self.listOfSchemes = nil; self.listOfWeapons = nil; self.listOfScripts = nil; MSG_MEMCLEAN(); [super didReceiveMemoryWarning]; } -(void) viewDidUnload { self.tableView = nil; self.listOfSchemes = nil; self.listOfWeapons = nil; self.listOfScripts = nil; self.lastIndexPath_sc = nil; self.lastIndexPath_we = nil; self.lastIndexPath_lu = nil; self.selectedScheme = nil; self.selectedWeapon = nil; self.selectedScript = nil; self.scriptCommand = nil; self.topControl = nil; MSG_DIDUNLOAD(); [super viewDidUnload]; } -(void) dealloc { releaseAndNil(tableView); releaseAndNil(listOfSchemes); releaseAndNil(listOfWeapons); releaseAndNil(listOfScripts); releaseAndNil(lastIndexPath_sc); releaseAndNil(lastIndexPath_we); releaseAndNil(lastIndexPath_lu); releaseAndNil(selectedScheme); releaseAndNil(selectedWeapon); releaseAndNil(selectedScript); releaseAndNil(scriptCommand); releaseAndNil(topControl); [super dealloc]; } @end