author | unc0rr |
Thu, 16 Feb 2012 20:32:47 +0400 | |
changeset 6690 | 46b3f4776538 |
parent 6672 | 4f728ccdd06b |
child 6700 | e04da46ee43c |
permissions | -rw-r--r-- |
/* * Hedgewars-iOS, a Hedgewars port for iOS devices * Copyright (c) 2009-2011 Vittorio Giovara <vittorio.giovara@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * File created on 27/03/2010. */ #import "SettingsBaseViewController.h" #import "GeneralSettingsViewController.h" #import "TeamSettingsViewController.h" #import "WeaponSettingsViewController.h" #import "SchemeSettingsViewController.h" #import "SupportViewController.h" @implementation SettingsBaseViewController @synthesize tabController, targetController, controllerNames, lastIndexPath; -(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation { return rotationManager(interfaceOrientation); } #pragma mark - #pragma mark View lifecycle -(void) viewDidLoad { // the list of available controllers NSArray *array = [[NSArray alloc] initWithObjects:NSLocalizedString(@"General",@""), NSLocalizedString(@"Teams",@""), NSLocalizedString(@"Weapons",@""), NSLocalizedString(@"Schemes",@""), NSLocalizedString(@"Support",@""), nil]; self.controllerNames = array; [array release]; UIBarButtonItem *doneButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(dismissSplitView)]; if (IS_IPAD()) { // this class gets loaded twice, we tell the difference by looking at targetController if (self.targetController != nil) { UITableView *tableView = [[UITableView alloc] initWithFrame:self.view.frame style:UITableViewStylePlain]; tableView.delegate = self; tableView.dataSource = self; [tableView reloadData]; [self.view addSubview:tableView]; [self tableView:tableView didSelectRowAtIndexPath:[NSIndexPath indexPathForRow:0 inSection:0]]; [tableView release]; self.navigationItem.leftBarButtonItem = doneButton; } } else { // this class just loads all controllers and set up tabbar and navigation controllers NSMutableArray *tabBarNavigationControllers = [[NSMutableArray alloc] initWithCapacity:5]; UINavigationController *navController = nil; if (nil == generalSettingsViewController) { generalSettingsViewController = [[GeneralSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped]; generalSettingsViewController.tabBarItem.title = [self.controllerNames objectAtIndex:0]; generalSettingsViewController.tabBarItem.image = [UIImage imageWithContentsOfFile:[NSString stringWithFormat:@"%@/TargetBee.png",GRAPHICS_DIRECTORY()]]; navController = [[UINavigationController alloc] initWithRootViewController:generalSettingsViewController]; generalSettingsViewController.navigationItem.backBarButtonItem = doneButton; generalSettingsViewController.navigationItem.leftBarButtonItem = doneButton; [generalSettingsViewController release]; [tabBarNavigationControllers addObject:navController]; releaseAndNil(navController); } if (nil == teamSettingsViewController) { teamSettingsViewController = [[TeamSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped]; teamSettingsViewController.tabBarItem.title = [self.controllerNames objectAtIndex:1]; teamSettingsViewController.tabBarItem.image = [UIImage imageWithContentsOfFile:[NSString stringWithFormat:@"%@/Egg.png",GRAPHICS_DIRECTORY()]]; navController = [[UINavigationController alloc] initWithRootViewController:teamSettingsViewController]; teamSettingsViewController.navigationItem.backBarButtonItem = doneButton; teamSettingsViewController.navigationItem.leftBarButtonItem = doneButton; [tabBarNavigationControllers addObject:navController]; releaseAndNil(navController); } if (nil == weaponSettingsViewController) { weaponSettingsViewController = [[WeaponSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped]; weaponSettingsViewController.tabBarItem.title = [self.controllerNames objectAtIndex:2]; weaponSettingsViewController.tabBarItem.image = [UIImage imageWithContentsOfFile:[NSString stringWithFormat:@"%@/cheese.png",GRAPHICS_DIRECTORY()]]; navController = [[UINavigationController alloc] initWithRootViewController:weaponSettingsViewController]; weaponSettingsViewController.navigationItem.backBarButtonItem = doneButton; weaponSettingsViewController.navigationItem.leftBarButtonItem = doneButton; [tabBarNavigationControllers addObject:navController]; releaseAndNil(navController); } if (nil == schemeSettingsViewController) { schemeSettingsViewController = [[SchemeSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped]; schemeSettingsViewController.tabBarItem.title = [self.controllerNames objectAtIndex:3]; schemeSettingsViewController.tabBarItem.image = [UIImage imageWithContentsOfFile:[NSString stringWithFormat:@"%@/Targetp.png",GRAPHICS_DIRECTORY()]]; navController = [[UINavigationController alloc] initWithRootViewController:schemeSettingsViewController]; schemeSettingsViewController.navigationItem.backBarButtonItem = doneButton; schemeSettingsViewController.navigationItem.leftBarButtonItem = doneButton; [tabBarNavigationControllers addObject:navController]; releaseAndNil(navController); } if (nil == supportViewController) { supportViewController = [[SupportViewController alloc] initWithStyle:UITableViewStyleGrouped]; supportViewController.tabBarItem.title = [self.controllerNames objectAtIndex:4]; supportViewController.tabBarItem.image = [UIImage imageWithContentsOfFile:[NSString stringWithFormat:@"%@/Seduction.png",GRAPHICS_DIRECTORY()]]; navController = [[UINavigationController alloc] initWithRootViewController:supportViewController]; supportViewController.navigationItem.backBarButtonItem = doneButton; supportViewController.navigationItem.leftBarButtonItem = doneButton; [tabBarNavigationControllers addObject:navController]; releaseAndNil(navController); } self.tabController = [[UITabBarController alloc] init]; self.tabController.viewControllers = tabBarNavigationControllers; self.tabController.delegate = self; [self.view addSubview:self.tabController.view]; } [doneButton release]; [super viewDidLoad]; } -(void) tabBarController:(UITabBarController *)tabBarController didSelectViewController:(UIViewController *)viewController { [viewController viewWillAppear:NO]; } -(void) dismissSplitView { [AudioManagerController playBackSound]; [[[HedgewarsAppDelegate sharedAppDelegate] mainViewController] dismissModalViewControllerAnimated:YES]; } -(void) willAnimateRotationToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration { if (IS_IPAD() == NO) return; if (self.targetController != nil) { CGRect screenRect = [[UIScreen mainScreen] safeBounds]; self.view.frame = CGRectMake(0, 0, 320, screenRect.size.height); } } #pragma mark - #pragma mark Table view data source -(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView { return 1; } -(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [self.controllerNames count]; } // Customize the appearance of table view cells. -(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; NSString *iconStr = nil; switch ([indexPath row]) { case 0: iconStr = [NSString stringWithFormat:@"%@/TargetBee.png",GRAPHICS_DIRECTORY()]; break; case 1: iconStr = [NSString stringWithFormat:@"%@/Egg.png",GRAPHICS_DIRECTORY()]; break; case 2: iconStr = [NSString stringWithFormat:@"%@/cheese.png",GRAPHICS_DIRECTORY()]; break; case 3: iconStr = [NSString stringWithFormat:@"%@/Target.png",GRAPHICS_DIRECTORY()]; break; case 4: iconStr = [NSString stringWithFormat:@"%@/Seduction.png",GRAPHICS_DIRECTORY()]; break; default: DLog(@"Nope"); break; } cell.accessoryType = UITableViewCellAccessoryNone; cell.textLabel.text = [controllerNames objectAtIndex:[indexPath row]]; UIImage *icon = [[UIImage alloc] initWithContentsOfFile:iconStr]; cell.imageView.image = icon; [icon release]; return cell; } #pragma mark - #pragma mark Table view delegate -(void) tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { int newRow = [indexPath row]; int oldRow = (lastIndexPath != nil) ? [lastIndexPath row] : -1; UIViewController *nextController = nil; if (newRow != oldRow) { [tableView deselectRowAtIndexPath:lastIndexPath animated:YES]; [targetController.navigationController popToRootViewControllerAnimated:NO]; switch (newRow) { case 0: if (nil == generalSettingsViewController) generalSettingsViewController = [[GeneralSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped]; nextController = generalSettingsViewController; break; case 1: if (nil == teamSettingsViewController) teamSettingsViewController = [[TeamSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped]; nextController = teamSettingsViewController; break; case 2: if (nil == weaponSettingsViewController) weaponSettingsViewController = [[WeaponSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped]; nextController = weaponSettingsViewController; break; case 3: if (nil == schemeSettingsViewController) schemeSettingsViewController = [[SchemeSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped]; nextController = schemeSettingsViewController; break; case 4: if (nil == supportViewController) supportViewController = [[SupportViewController alloc] initWithStyle:UITableViewStyleGrouped]; nextController = supportViewController; break; } self.lastIndexPath = indexPath; [tableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionNone]; nextController.navigationItem.hidesBackButton = YES; [nextController viewWillAppear:NO]; [targetController.navigationController pushViewController:nextController animated:NO]; [AudioManagerController playClickSound]; } } #pragma mark - #pragma mark Memory management -(void) didReceiveMemoryWarning { if (generalSettingsViewController.view.superview == nil) generalSettingsViewController = nil; if (teamSettingsViewController.view.superview == nil) teamSettingsViewController = nil; if (weaponSettingsViewController.view.superview == nil) weaponSettingsViewController = nil; if (schemeSettingsViewController.view.superview == nil) schemeSettingsViewController = nil; if (supportViewController.view.superview == nil) supportViewController = nil; if (tabController.view.superview == nil) tabController = nil; MSG_MEMCLEAN(); [super didReceiveMemoryWarning]; } -(void) viewDidUnload { self.controllerNames = nil; self.lastIndexPath = nil; self.targetController = nil; self.tabController = nil; generalSettingsViewController = nil; teamSettingsViewController = nil; weaponSettingsViewController = nil; schemeSettingsViewController = nil; supportViewController = nil; MSG_DIDUNLOAD(); [super viewDidUnload]; } -(void) dealloc { releaseAndNil(targetController); releaseAndNil(controllerNames); releaseAndNil(lastIndexPath); releaseAndNil(tabController); releaseAndNil(generalSettingsViewController); releaseAndNil(teamSettingsViewController); releaseAndNil(weaponSettingsViewController); releaseAndNil(schemeSettingsViewController); releaseAndNil(supportViewController); [super dealloc]; } -(void) viewWillDisappear:(BOOL)animated { // this will send -viewWillDisappear: only the active view [self.tabController viewWillDisappear:animated]; // let's send that to every page, even though only GeneralSettingsViewController needs it [generalSettingsViewController viewWillDisappear:animated]; [teamSettingsViewController viewWillDisappear:animated]; [weaponSettingsViewController viewWillDisappear:animated]; [schemeSettingsViewController viewWillDisappear:animated]; [supportViewController viewWillDisappear:animated]; [super viewWillDisappear:animated]; } @end