tools/CreateMacBundle.cmake.in
author unc0rr
Thu, 16 Feb 2012 20:32:47 +0400
changeset 6690 46b3f4776538
parent 5096 7d588baaff82
child 7112 38c5d56c4d6e
permissions -rw-r--r--
Send team removal message on incorrect engine shutdown (when game not finished). Should help with game hang when room master closes engine, then quits room.

message(STATUS "Performing standalone bundle creation...")

execute_process(COMMAND ls ${frameworks_dir} RESULT_VARIABLE doBundle OUTPUT_QUIET ERROR_QUIET)

execute_process(COMMAND mkdir -p ${frameworks_dir})
execute_process(COMMAND ${macdeployqt_EXE} ${CMAKE_BINARY_DIR}/${bundle_name} OUTPUT_QUIET ERROR_QUIET)

if(doBundle EQUAL 1)
    execute_process(COMMAND cp -pPR ${sdl_dir}          ${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL.framework)
    execute_process(COMMAND cp -pPR ${SDLIMAGE_LIBRARY} ${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL_image.framework)
    execute_process(COMMAND cp -pPR ${SDLNET_LIBRARY}   ${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL_net.framework)
    execute_process(COMMAND cp -pPR ${SDLTTF_LIBRARY}   ${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL_ttf.framework)
    execute_process(COMMAND cp -pPR ${SDLMIXER_LIBRARY} ${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL_mixer.framework)
    execute_process(COMMAND cp -pPR ${OGG_LIBRARY}      ${CMAKE_BINARY_DIR}/${frameworks_dir}/Ogg.framework)
    execute_process(COMMAND cp -pPR ${VORBIS_LIBRARY}   ${CMAKE_BINARY_DIR}/${frameworks_dir}/Vorbis.framework)

    if(${SPARKLE_FOUND})
        execute_process(COMMAND cp -pPR ${SPARKLE_LIBRARY} ${CMAKE_BINARY_DIR}/${frameworks_dir}/Sparkle.framework)
    endif()
    message(STATUS "Bundle frameworks added")
else()
    message(STATUS "Bundle frameworks already present; skipping...")
endif()