gameServer/HWProtoCore.hs
author Marco Bresciani
Fri, 12 Jul 2013 11:57:31 +0200
changeset 9355 48549227aa2b
parent 9105 18ebb59c89fe
child 9446 4fd5df03deb8
permissions -rw-r--r--
Many modifications (these files seems written by a non Italian): 1. some (not all, yet) of the typos! 2. Italian grammar is different from English: there are no "Titles Like This" but "Titles like this" if there are no proper nouns. 3. Let's use actual Italian words not "Engrish" or jargon. For example, "chatta" to say "to chat" is not correct even if widely used! 4. I'd use the Italian "Morte improvvisa" instead of English "Sudden Death"; what to do you think?

{-# LANGUAGE OverloadedStrings #-}
module HWProtoCore where

import Control.Monad.Reader
import Data.Maybe
import qualified Data.ByteString.Char8 as B
--------------------------------------
import CoreTypes
import Actions
import HWProtoNEState
import HWProtoLobbyState
import HWProtoInRoomState
import HWProtoChecker
import HandlerUtils
import RoomsAndClients
import Utils

handleCmd, handleCmd_loggedin :: CmdHandler


handleCmd ["PING"] = answerClient ["PONG"]


handleCmd ("QUIT" : xs) = return [ByeClient msg]
    where
        msg = if not $ null xs then head xs else loc "bye"


handleCmd ["PONG"] = do
    cl <- thisClient
    if pingsQueue cl == 0 then
        return [ProtocolError "Protocol violation"]
        else
        return [ModifyClient (\c -> c{pingsQueue = pingsQueue c - 1})]

handleCmd ["CMD", parameters] = do
        let (cmd, plist) = B.break (== ' ') parameters
        let param = B.dropWhile (== ' ') plist
        h (upperCase cmd) param
    where
        h "DELEGATE" n | not $ B.null n = handleCmd ["DELEGATE", n]
        h "STATS" _ = handleCmd ["STATS"]
        h "PART" m | not $ B.null m = handleCmd ["PART", m]
                   | otherwise = handleCmd ["PART"]
        h "QUIT" m | not $ B.null m = handleCmd ["QUIT", m]
                   | otherwise = handleCmd ["QUIT"]
        h "RND" p = handleCmd ("RND" : B.words p)
        h "GLOBAL" p = do
            cl <- thisClient
            rnc <- liftM snd ask
            let chans = map (sendChan . client rnc) $ allClients rnc
            return [AnswerClients chans ["CHAT", "[global notice]", p] | isAdministrator cl]
        h c p = return [Warning $ B.concat ["Unknown cmd: /", c, p]]

handleCmd cmd = do
    (ci, irnc) <- ask
    let cl = irnc `client` ci
    if logonPassed cl then
        if isChecker cl then
            handleCmd_checker cmd
            else
            handleCmd_loggedin cmd
        else
        handleCmd_NotEntered cmd


handleCmd_loggedin ["INFO", asknick] = do
    (_, rnc) <- ask
    maybeClientId <- clientByNick asknick
    isAdminAsking <- liftM isAdministrator thisClient
    let noSuchClient = isNothing maybeClientId
    let clientId = fromJust maybeClientId
    let cl = rnc `client` fromJust maybeClientId
    let roomId = clientRoom rnc clientId
    let clRoom = room rnc roomId
    let roomMasterSign = if isMaster cl then "+" else ""
    let adminSign = if isAdministrator cl then "@" else ""
    let rInfo = if roomId /= lobbyId then B.concat [adminSign, roomMasterSign, "room ", name clRoom] else adminSign `B.append` "lobby"
    let roomStatus = if isJust $ gameInfo clRoom then
            if teamsInGame cl > 0 then "(playing)" else "(spectating)"
            else
            ""
    let hostStr = if isAdminAsking then host cl else cutHost $ host cl
    if noSuchClient then
        return []
        else
        answerClient [
            "INFO",
            nick cl,
            B.concat ["[", hostStr, "]"],
            protoNumber2ver $ clientProto cl,
            B.concat ["[", rInfo, "]", roomStatus]
            ]


handleCmd_loggedin cmd = do
    (ci, rnc) <- ask
    if clientRoom rnc ci == lobbyId then
        handleCmd_lobby cmd
        else
        handleCmd_inRoom cmd