trying to eliminate that annoying impact sound for gears that are well under the water and not even exiting it. sheepluva might want to look this over since this is modifying his code and should perhaps be part of the addSplashForGear checks, but hadn't had much luck getting him to examine it past year or so
SDL_ANDROID_DIR=${CMAKE_CURRENT_SOURCE_DIR}/SDL-android-project
PPCROSSARM=${FPC_DIR}/ppcrossarm
PPCROSSARM_FLAGS= -Xd -O2 -g -Tlinux -XParm-linux-androideabi- -B -vwnh -n
PPCROSSARM_INCLUDES= \
-FD${ANDROID_NDK_TOOLCHAINDIR}/bin \
-Fu${FPC_DIR}/../rtl/units/arm-linux \
-Fu${CMAKE_CURRENT_SOURCE_DIR} \
-Fi../../hedgewars \
-Fl${ANDROID_NDK}/platforms/android-${ANDROID_NDK_API_LVL}/arch-arm/usr/lib \
-Fl$(SDL_ANDROID_DIR)/libs/armeabi \
-Fl${ANDROID_NDK_TOOLCHAINDIR}/lib/gcc/arm-linux/arm-linux-androideabi/4.4.3/ \
#LINKERFLAGS= -k"--static"
FPC_DEFINES=-dandroid -darm
all: install/debug
build:
-${CMAKE_COMMAND} -E make_directory ${CMAKE_CURRENT_SOURCE_DIR}/out
${ANDROID_NDK}/ndk-build -C $(SDL_ANDROID_DIR) -j 8
$(PPCROSSARM) $(LINKERFLAGS) $(PPCROSSARM_FLAGS) $(PPCROSSARM_INCLUDES) $(FPC_DEFINES) -o${CMAKE_CURRENT_SOURCE_DIR}/out/libhwengine.so ${CMAKE_CURRENT_SOURCE_DIR}/../../hedgewars/hwLibrary.pas
${CMAKE_COMMAND} -E copy ${CMAKE_CURRENT_SOURCE_DIR}/out/libhwengine.so $(SDL_ANDROID_DIR)/libs/armeabi/
debug: build
${ANT} clean -f $(SDL_ANDROID_DIR)/build.xml
${ANT} debug -f $(SDL_ANDROID_DIR)/build.xml
unsigned: build
${ANT} clean -f $(SDL_ANDROID_DIR)/build.xml
${ANT} release -f $(SDL_ANDROID_DIR)/build.xml
install/debug: debug
${ANT} installd -f $(SDL_ANDROID_DIR)/build.xml
install/release: release
${ANT} installd -f $(SDL_ANDROID_DIR)/build.xml
clean:
${CMAKE_COMMAND} -E remove_directory ${CMAKE_CURRENT_SOURCE_DIR}/out
${ANDROID_NDK}/ndk-build -C $(SDL_ANDROID_DIR) -j 8 clean
${ANT} clean -f $(SDL_ANDROID_DIR)/build.xml