Patch by nemo:
- Hackish way of skipping some textures load in reduced quality mode
- Clipping sprite rendering function
find_program(ghc_executable ghc)
if (NOT ghc_executable)
message(FATAL_ERROR "Cannot find GHC")
endif(NOT ghc_executable)
set(hwserver_sources
HWProto.hs
Miscutils.hs
Opts.hs
hedgewars-server.hs
)
set(hwserv_main ${hedgewars_SOURCE_DIR}/netserver/hedgewars-server.hs)
set(ghc_flags
--make ${hwserv_main}
-i${hedgewars_SOURCE_DIR}/netserver
-o ${EXECUTABLE_OUTPUT_PATH}/hedgewars-server${CMAKE_EXECUTABLE_SUFFIX}
-odir ${CMAKE_CURRENT_BINARY_DIR}
-hidir ${CMAKE_CURRENT_BINARY_DIR})
add_custom_command(OUTPUT "${EXECUTABLE_OUTPUT_PATH}/hedgewars-server${CMAKE_EXECUTABLE_SUFFIX}"
COMMAND "${ghc_executable}"
ARGS ${ghc_flags}
MAIN_DEPENDENCY ${hwserv_main}
DEPENDS ${hwserver_sources}
)
add_custom_target(hedgewars-server ALL DEPENDS "${EXECUTABLE_OUTPUT_PATH}/hedgewars-server${CMAKE_EXECUTABLE_SUFFIX}")
install(PROGRAMS "${EXECUTABLE_OUTPUT_PATH}/hedgewars-server${CMAKE_EXECUTABLE_SUFFIX}" DESTINATION bin)