fix very ancient typo in CheckCollision() that would cause check for collision at bottom and right instead of movement direction
// fptest
//
// Created by Vittorio on 08/01/10.
// Copyright __MyCompanyName__ 2010. All rights reserved.
Library hwLibrary;
// Add all your Pascal units to the "uses" clause below to add them to the program.
// Mark all Pascal procedures/functions that you wish to call from C/C++/Objective-C code using
// "cdecl; export;" (see the fpclogo.pas unit for an example), and then add C-declarations for
// these procedures/functions to the PascalImports.h file (also in the "Pascal Sources" group)
// to make these functions available in the C/C++/Objective-C source files
// (add "#include PascalImports.h" near the top of these files if it's not there yet)
uses cmem, uVariables, PascalExports, hwengine;
begin
// avoid compiler warnings about units not being used
isTerminated:= isTerminated;
end.