use FORCE so you can append pascal flag with normal CMAKE_Pascal_FLAGS
/* * Hedgewars, a free turn based strategy game * Copyright (c) 2013 Vittorio Giovara <vittorio.giovara@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */// TODO: keep on documenting all the weapons//skip---------------------------------|//structure------------------------------------------------------------------|#define AMMOLINE_DEFAULT_QT "9391929422199121032235111001201000000211110101011111121"#define AMMOLINE_DEFAULT_PROB "0405040541600655546554464776576666666155510101115411121"#define AMMOLINE_DEFAULT_DELAY "0000000000000205500000040007004000000000220000000600020"#define AMMOLINE_DEFAULT_CRATE "1311110312111111123114111111111111111211111101111111121"#define AMMOLINE_CRAZY_QT "9999999999999999992999999999999999299999999909999992999"#define AMMOLINE_CRAZY_PROB "1111110111111111111111111111111111111111111101111111111"#define AMMOLINE_CRAZY_DELAY "0000000000000000000000000000000000000000000000000000000"#define AMMOLINE_CRAZY_CRATE "1311110312111111123114111111111111111211110101111111121"#define AMMOLINE_PROMODE_QT "9090009000000000000009000000000000000000000000000000000"#define AMMOLINE_PROMODE_PROB "0000000000000000000000000000000000000000000000000000000"#define AMMOLINE_PROMODE_DELAY "0000000000000205500000040007004000000000200000000000020"#define AMMOLINE_PROMODE_CRATE "1111110111111111111111111111111111111111100101111111121"#define AMMOLINE_SHOPPA_QT "0000009900000000000000000000000000000000000000000000000"#define AMMOLINE_SHOPPA_PROB "4444410044244402210112121222422000000002000400010011001"#define AMMOLINE_SHOPPA_DELAY "0000000000000000000000000000000000000000000000000000000"#define AMMOLINE_SHOPPA_CRATE "1111110111111111111111111111111111111111101101111111121"#define AMMOLINE_CLEAN_QT "1010009000010000011000000000000000000000000000001000000"#define AMMOLINE_CLEAN_PROB "0405040541600655546554464776576666666155510101115411121"#define AMMOLINE_CLEAN_DELAY "0000000000000000000000000000000000000000000000000000020"#define AMMOLINE_CLEAN_CRATE "1311110312111111123114111111111111111211111101111111121"#define AMMOLINE_MINES_QT "0000009900090000000300000000000000000000000000000000000"#define AMMOLINE_MINES_PROB "0000000000000000000000000000000000000000000000000000000"#define AMMOLINE_MINES_DELAY "0000000000000205500000040007004000000000200000000600020"#define AMMOLINE_MINES_CRATE "1111110111111111111111111111111111111111111101111111121"#define AMMOLINE_PORTALS_QT "9000009002000000002100000000000000110000090000000000000"#define AMMOLINE_PORTALS_PROB "0405040541600655546554464776576666666155510101115411121"#define AMMOLINE_PORTALS_DELAY "0000000000000205500000040007004000000000200000000600020"#define AMMOLINE_PORTALS_CRATE "1311110312111111123114111111111111111211111101111111121"#define AMMOLINE_ONEEVERY_QT "1111119111111111111111111111111111111111111111111111111"#define AMMOLINE_ONEEVERY_PROB "1111110111111111111111111111111111111111111111111111111"#define AMMOLINE_ONEEVERY_DELAY "0000000000000000000000000000000000000000000000000000000"#define AMMOLINE_ONEEVERY_CRATE "1111110111111111111111111111111111111111111111111111111"//When adding new weapons also insert one element in cDefaultAmmos list (hwconsts.cpp.in)