A Classic Fairytale: Harden all missions against missing campaign variables in team file and assume default values
This assumes the worst case in which the team file is missing all campaign variables except Progress.
This has been successfully tested with all 10 missions and still generates a logical storyline.
By default, the game assumes:
- The cyborg's offer in mission 2 was refused
- The traitor in mission 5 was killed
As a consequence, missions 8 and 10 use the princessScene cut scene.
syntax: regexp
^release\/
syntax: glob
.git
CMakeCache.txt
CMakeFiles
moc_*.*
qrc_*.*
*.o
*.a
*.qm
Makefile
bin
*.hi
*.ppu
*.*~
*.core
hedgewars.pro.user
config.inc
cmake_install.cmake
QTfrontend/hwconsts.cpp
QTfrontend/servermessages.h
CPackConfig.cmake
CPackSourceConfig.cmake
tools/cmake_uninstall.cmake
install_manifest.txt
.DS_Store
*.sw?
*.orig
vittorio.*
project_files/HedgewarsMobile/Data/
project_files/HedgewarsMobile/Build/
gameServer/dist/
misc/liblua/Xcode/build/
misc/libphysfs/Xcode/build/
misc/libphyslayer/Xcode/build/
moc_*.cxx_parameters
*.log
*.cmd
*.patch
*.orig
*.bak
*.rej
project_files/hwc/*.c
project_files/hwc/*.h
project_files/Android-build/SDL-android-project/jni/**
project_files/Android-build/SDL-android-project/obj
project_files/Android-build/SDL-android-project/libs/armeabi*
project_files/Android-build/SDL-android-project/bin
project_files/Android-build/SDL-android-project/gen
project_files/Android-build/SDL-android-project/local.properties
project_files/Android-build/SDL-android-project/project.properties
project_files/Android-build/SDL-android-project/default.properties
project_files/Android-build/SDL-android-project/proguard.cfg
project_files/Android-build/SDL-android-project/.*
project_files/Android-build/out
project_files/Android-build/Makefile.android
hedgewars-build-desktop-Qt*
hedgewars-build-desktop-Qt*
*.depends
tools/build_windows_koda.bat
share/hedgewars/Data/misc/hwengine.desktop
*.exe
_CPack_Packages/
version_info.txt
*.tar.*
*.or
*.res
Hedgewars.app/*
tools/CreateMacBundle.cmake
share/Info.plist
CTestTestfile.cmake
arch.c
*.swp
*~.nib
*.pbxuser
*.perspective
*.perspectivev3
*.project.xcworkspace
*.xcuserdata
xcuserdata
*.mode1v3
*.mode2v3
gameServer2/target
gameServer2/Cargo.lock
gameServer2/gameServer2.iml
.idea
Testing/