misc/liblua/lstate.c
author Wuzzy <Wuzzy2@mail.ru>
Fri, 09 Mar 2018 19:05:59 +0100
changeset 13145 5083fb0a2992
parent 10017 de822cd3df3a
permissions -rw-r--r--
A Classic Fairytale: Harden all missions against missing campaign variables in team file and assume default values This assumes the worst case in which the team file is missing all campaign variables except Progress. This has been successfully tested with all 10 missions and still generates a logical storyline. By default, the game assumes: - The cyborg's offer in mission 2 was refused - The traitor in mission 5 was killed As a consequence, missions 8 and 10 use the princessScene cut scene.

/*
** $Id: lstate.c,v 2.36.1.2 2008/01/03 15:20:39 roberto Exp $
** Global State
** See Copyright Notice in lua.h
*/


#include <stddef.h>

#define lstate_c
#define LUA_CORE

#include "lua.h"

#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "llex.h"
#include "lmem.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"


#define state_size(x)   (sizeof(x) + LUAI_EXTRASPACE)
#define fromstate(l)    (cast(lu_byte *, (l)) - LUAI_EXTRASPACE)
#define tostate(l)   (cast(lua_State *, cast(lu_byte *, l) + LUAI_EXTRASPACE))


/*
** Main thread combines a thread state and the global state
*/
typedef struct LG {
  lua_State l;
  global_State g;
} LG;



static void stack_init (lua_State *L1, lua_State *L) {
  /* initialize CallInfo array */
  L1->base_ci = luaM_newvector(L, BASIC_CI_SIZE, CallInfo);
  L1->ci = L1->base_ci;
  L1->size_ci = BASIC_CI_SIZE;
  L1->end_ci = L1->base_ci + L1->size_ci - 1;
  /* initialize stack array */
  L1->stack = luaM_newvector(L, BASIC_STACK_SIZE + EXTRA_STACK, TValue);
  L1->stacksize = BASIC_STACK_SIZE + EXTRA_STACK;
  L1->top = L1->stack;
  L1->stack_last = L1->stack+(L1->stacksize - EXTRA_STACK)-1;
  /* initialize first ci */
  L1->ci->func = L1->top;
  setnilvalue(L1->top++);  /* `function' entry for this `ci' */
  L1->base = L1->ci->base = L1->top;
  L1->ci->top = L1->top + LUA_MINSTACK;
}


static void freestack (lua_State *L, lua_State *L1) {
  luaM_freearray(L, L1->base_ci, L1->size_ci, CallInfo);
  luaM_freearray(L, L1->stack, L1->stacksize, TValue);
}


/*
** open parts that may cause memory-allocation errors
*/
static void f_luaopen (lua_State *L, void *ud) {
  global_State *g = G(L);
  UNUSED(ud);
  stack_init(L, L);  /* init stack */
  sethvalue(L, gt(L), luaH_new(L, 0, 2));  /* table of globals */
  sethvalue(L, registry(L), luaH_new(L, 0, 2));  /* registry */
  luaS_resize(L, MINSTRTABSIZE);  /* initial size of string table */
  luaT_init(L);
  luaX_init(L);
  luaS_fix(luaS_newliteral(L, MEMERRMSG));
  g->GCthreshold = 4*g->totalbytes;
}


static void preinit_state (lua_State *L, global_State *g) {
  G(L) = g;
  L->stack = NULL;
  L->stacksize = 0;
  L->errorJmp = NULL;
  L->hook = NULL;
  L->hookmask = 0;
  L->basehookcount = 0;
  L->allowhook = 1;
  resethookcount(L);
  L->openupval = NULL;
  L->size_ci = 0;
  L->nCcalls = L->baseCcalls = 0;
  L->status = 0;
  L->base_ci = L->ci = NULL;
  L->savedpc = NULL;
  L->errfunc = 0;
  setnilvalue(gt(L));
}


static void close_state (lua_State *L) {
  global_State *g = G(L);
  luaF_close(L, L->stack);  /* close all upvalues for this thread */
  luaC_freeall(L);  /* collect all objects */
  lua_assert(g->rootgc == obj2gco(L));
  lua_assert(g->strt.nuse == 0);
  luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size, TString *);
  luaZ_freebuffer(L, &g->buff);
  freestack(L, L);
  lua_assert(g->totalbytes == sizeof(LG));
  (*g->frealloc)(g->ud, fromstate(L), state_size(LG), 0);
}


lua_State *luaE_newthread (lua_State *L) {
  lua_State *L1 = tostate(luaM_malloc(L, state_size(lua_State)));
  luaC_link(L, obj2gco(L1), LUA_TTHREAD);
  preinit_state(L1, G(L));
  stack_init(L1, L);  /* init stack */
  setobj2n(L, gt(L1), gt(L));  /* share table of globals */
  L1->hookmask = L->hookmask;
  L1->basehookcount = L->basehookcount;
  L1->hook = L->hook;
  resethookcount(L1);
  lua_assert(iswhite(obj2gco(L1)));
  return L1;
}


void luaE_freethread (lua_State *L, lua_State *L1) {
  luaF_close(L1, L1->stack);  /* close all upvalues for this thread */
  lua_assert(L1->openupval == NULL);
  luai_userstatefree(L1);
  freestack(L, L1);
  luaM_freemem(L, fromstate(L1), state_size(lua_State));
}


LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) {
  int i;
  lua_State *L;
  global_State *g;
  void *l = (*f)(ud, NULL, 0, state_size(LG));
  if (l == NULL) return NULL;
  L = tostate(l);
  g = &((LG *)L)->g;
  L->next = NULL;
  L->tt = LUA_TTHREAD;
  g->currentwhite = bit2mask(WHITE0BIT, FIXEDBIT);
  L->marked = luaC_white(g);
  set2bits(L->marked, FIXEDBIT, SFIXEDBIT);
  preinit_state(L, g);
  g->frealloc = f;
  g->ud = ud;
  g->mainthread = L;
  g->uvhead.u.l.prev = &g->uvhead;
  g->uvhead.u.l.next = &g->uvhead;
  g->GCthreshold = 0;  /* mark it as unfinished state */
  g->strt.size = 0;
  g->strt.nuse = 0;
  g->strt.hash = NULL;
  setnilvalue(registry(L));
  luaZ_initbuffer(L, &g->buff);
  g->panic = NULL;
  g->gcstate = GCSpause;
  g->rootgc = obj2gco(L);
  g->sweepstrgc = 0;
  g->sweepgc = &g->rootgc;
  g->gray = NULL;
  g->grayagain = NULL;
  g->weak = NULL;
  g->tmudata = NULL;
  g->totalbytes = sizeof(LG);
  g->gcpause = LUAI_GCPAUSE;
  g->gcstepmul = LUAI_GCMUL;
  g->gcdept = 0;
  for (i=0; i<NUM_TAGS; i++) g->mt[i] = NULL;
  if (luaD_rawrunprotected(L, f_luaopen, NULL) != 0) {
    /* memory allocation error: free partial state */
    close_state(L);
    L = NULL;
  }
  else
    luai_userstateopen(L);
  return L;
}


static void callallgcTM (lua_State *L, void *ud) {
  UNUSED(ud);
  luaC_callGCTM(L);  /* call GC metamethods for all udata */
}


LUA_API void lua_close (lua_State *L) {
  L = G(L)->mainthread;  /* only the main thread can be closed */
  lua_lock(L);
  luaF_close(L, L->stack);  /* close all upvalues for this thread */
  luaC_separateudata(L, 1);  /* separate udata that have GC metamethods */
  L->errfunc = 0;  /* no error function during GC metamethods */
  do {  /* repeat until no more errors */
    L->ci = L->base_ci;
    L->base = L->top = L->ci->base;
    L->nCcalls = L->baseCcalls = 0;
  } while (luaD_rawrunprotected(L, callallgcTM, NULL) != 0);
  lua_assert(G(L)->tmudata == NULL);
  luai_userstateclose(L);
  close_state(L);
}