Engine:
* Changed ready time's message to include the team name and show as a gamestate message
* Moved ready time handling to ProcessGears in uGears (TurnTimeLeft handling)
/*
* InstallController.cpp
*
*
* Created by Vittorio on 28/09/09.
* Copyright 2009 __MyCompanyName__. All rights reserved.
*
*/
#include "InstallController.h"
InstallController::~InstallController()
{
}