Modified frontend so that updating campaogn progress no longer changes current index of the mission combo box
Updated Animate.lua (forgot to copy it last time)
Mission 1: Fixed a bug where events would cause animations to stutter
Moved a crate
Made the princess and the elder pay attention to Leaks A Lot
Changed the name of the chief to Righteous Beard
Mission 2: -
Mission 3: Removed leftover debug lines
Solved a bug where Dense Cloud could not select weapons during final scene
Made the hogs fave each other during the final animation
Mission 4: Solved a bug where Dense Cloud would appear even if he's dead
-- Library for miscellaneous utilitiy functions
-- Check if a gear is inside a box
function gearIsInBox(gear, x, y, w, h)
gx, gy = GetGearPosition(gear)
if gx >= x and gy >= y and gx <= x + w and gy <= y + h then
return true
end
return false
end
-- Check if a gear is inside a circle
function gearIsInCircle(gear, x, y, r, useRadius)
gx, gy = GetGearPosition(gear)
if useRadius then
r = r + GetGearRadius(gear)
end
if r ^ 2 >= (x - gx) ^ 2 + (y - gy) ^ 2 then
return true
end
return false
end