misc/libphyslayer/physfslualoader.c
author unc0rr
Sat, 07 Nov 2015 23:44:49 +0300
changeset 11320 556eafd1443a
parent 9991 3858d99476f5
child 13537 ecdf6ce2301e
permissions -rw-r--r--
Store some more details on game config in the database

#include "lua.h"
#include "physfs.h"

#include "physfscompat.h"

#define BUFSIZE 1024

void *physfsReaderBuffer;

PHYSFS_DECL const char * physfsReader(lua_State *L, PHYSFS_File *f, size_t *size)
{

    if(PHYSFS_eof(f))
    {
        return NULL;
    }
    else
    {
        *size = PHYSFS_readBytes(f, physfsReaderBuffer, BUFSIZE);

        if(*size == 0)
            return NULL;
        else
            return physfsReaderBuffer;
    }
}

PHYSFS_DECL void physfsReaderSetBuffer(void *buffer)
{
    physfsReaderBuffer = buffer;
}