Rework weapon scheme handling in frontend and fix a couple of bugs
There were many oddities in weapon scheme editing which are fixed now:
* When you left the weapon scheme editor, everything flashed briefly
* When you leaft the weapon scheme editr, the weapon scheme selection always reverted to Default. Very annoying
* Clicking on New or Copy now instantly creates and save the new weapons set
set(CMAKE_Pascal_COMPILER "@CMAKE_Pascal_COMPILER@")
set(CMAKE_Pascal_COMPILER_ARG1 "@CMAKE_Pascal_COMPILER_ARG1@")
set(CMAKE_Pascal_COMPILER_LOADED 1)
set(CMAKE_Pascal_COMPILER_VERSION "@CMAKE_Pascal_COMPILER_VERSION@")
set(CMAKE_Pascal_COMPILER_ENV_VAR "FPC")
set(CMAKE_Pascal_SOURCE_FILE_EXTENSIONS "pas" "pp")
set(CMAKE_Pascal_IGNORE_EXTENSIONS ppu;PPU;h;H;o;O;obj;OBJ;def;DEF;rc;RC)
set(CMAKE_Pascal_LINKER_PREFERENCE Prefered)
set(CMAKE_Pascal_OUTPUT_EXTENSION_REPLACE 1)
set(CMAKE_Pascal_OUTPUT_EXTENSION ".o")