project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/netplay/RoomListAdapter.java
Hedgeroid: Misguided attempts at getting the connection lifecycle right.
Committing this because it basically runs this way, so i might want to revert to
it later :)
package org.hedgewars.hedgeroid.netplay;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import org.hedgewars.hedgeroid.R;
import android.content.Context;
import android.content.res.Resources;
import android.database.DataSetObserver;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;
import android.widget.BaseAdapter;
import android.widget.TextView;
public class RoomListAdapter extends BaseAdapter {
private List<Room> rooms = new ArrayList<Room>();
private Context context;
private RoomList roomList;
private DataSetObserver observer = new DataSetObserver() {
@Override
public void onChanged() {
reloadFromList(roomList);
}
@Override
public void onInvalidated() {
invalidate();
}
};
public RoomListAdapter(Context context) {
this.context = context;
}
public int getCount() {
return rooms.size();
}
public Room getItem(int position) {
return rooms.get(position);
}
public long getItemId(int position) {
return rooms.get(position).id;
}
public boolean hasStableIds() {
return true;
}
public void setList(RoomList roomList) {
if(this.roomList != null) {
this.roomList.unregisterObserver(observer);
}
this.roomList = roomList;
this.roomList.registerObserver(observer);
reloadFromList(roomList);
}
public void invalidate() {
rooms = new ArrayList<Room>();
if(roomList != null) {
roomList.unregisterObserver(observer);
}
roomList = null;
notifyDataSetInvalidated();
}
private void reloadFromList(RoomList list) {
rooms = new ArrayList<Room>(roomList.getMap().values());
Collections.sort(rooms, Collections.reverseOrder(Room.ID_COMPARATOR));
notifyDataSetChanged();
}
private static CharSequence formatExtra(Resources res, Room room) {
String ownermsg = res.getString(R.string.roomlist_owner, room.owner);
String mapmsg = res.getString(R.string.roomlist_map, Room.formatMapName(res, room.map));
String scheme = room.scheme.equals(room.weapons) ? room.scheme : room.scheme + " / " + room.weapons;
String schememsg = res.getString(R.string.roomlist_scheme, scheme);
return ownermsg + ". " + mapmsg + ", " + schememsg;
}
public View getView(int position, View convertView, ViewGroup parent) {
View v = convertView;
if (v == null) {
LayoutInflater vi = LayoutInflater.from(context);
v = vi.inflate(R.layout.listview_room, null);
}
Room room = rooms.get(position);
int iconRes = room.inProgress ? R.drawable.roomlist_ingame : R.drawable.roomlist_preparing;
if(v.findViewById(android.R.id.text1) == null) {
// Tabular room list
TextView roomnameView = (TextView)v.findViewById(R.id.roomname);
TextView playerCountView = (TextView)v.findViewById(R.id.playercount);
TextView teamCountView = (TextView)v.findViewById(R.id.teamcount);
TextView ownerView = (TextView)v.findViewById(R.id.owner);
TextView mapView = (TextView)v.findViewById(R.id.map);
TextView schemeView = (TextView)v.findViewById(R.id.scheme);
TextView weaponView = (TextView)v.findViewById(R.id.weapons);
roomnameView.setCompoundDrawablesWithIntrinsicBounds(iconRes, 0, 0, 0);
roomnameView.setText(room.name);
if(playerCountView != null) {
playerCountView.setText(String.valueOf(room.playerCount));
}
if(teamCountView != null) {
teamCountView.setText(String.valueOf(room.teamCount));
}
ownerView.setText(room.owner);
mapView.setText(Room.formatMapName(context.getResources(), room.map));
schemeView.setText(room.scheme);
weaponView.setText(room.weapons);
} else {
// Small room list
TextView v1 = (TextView)v.findViewById(android.R.id.text1);
TextView v2 = (TextView)v.findViewById(android.R.id.text2);
v1.setCompoundDrawablesWithIntrinsicBounds(iconRes, 0, 0, 0);
v1.setText(room.name);
v2.setText(formatExtra(context.getResources(), room));
}
return v;
}
}