QTfrontend/net/hwmapoptimizer.h
author Wuzzy <Wuzzy2@mail.ru>
Sat, 11 Aug 2018 21:43:55 +0200
changeset 13651 56a925256039
parent 10256 b07288b729c4
permissions -rw-r--r--
Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played The internal TotalRounds (now TotalRoundsPre) is really WTF to use from a Lua standpoint and rarely useful. Scripters usually want to know the real number of rounds.

#ifndef HWMAPOPTIMIZER_H
#define HWMAPOPTIMIZER_H

#include "tcpBase.h"
#include "drawmapscene.h"

class HWMapOptimizer : public TCPBase
{
    Q_OBJECT
public:
    explicit HWMapOptimizer(QObject *parent = 0);

    void optimizeMap(const Paths & paths);
    bool couldBeRemoved();
    
signals:    
    void optimizedMap(const Paths & paths);
    
public slots:

protected:
    QStringList getArguments();
    void onClientDisconnect();
    void SendToClientFirst();

private:
    Paths m_paths;
};

#endif // HWMAPOPTIMIZER_H