Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
The internal TotalRounds (now TotalRoundsPre) is really WTF to use from a Lua standpoint and rarely useful.
Scripters usually want to know the real number of rounds.
[package]
name = "hedgewars-server"
version = "0.0.1"
authors = [ "Andrey Korotaev <a.korotaev@hedgewars.org>" ]
[dependencies]
rand = "0.5"
mio = "0.6"
slab = "0.4"
netbuf = "0.4.0"
nom = "4.0"
env_logger = "0.4"
log = "0.4"
proptest = "0.8"
base64 = "0.9"
bitflags = "1.0"
serde = "1.0"
serde_yaml = "0.7"
serde_derive = "1.0"