gameServer/stresstest2.hs
author koda
Tue, 14 Jul 2009 20:02:07 +0000
changeset 2261 57e99c908e7c
parent 1804 4e78ad846fb6
child 2352 7eaf82cf0890
permissions -rw-r--r--
a lot of stuff: - added an autoupdater option * works in mac osx only * the xml file should be hosted on official webserver * checkbox could be moved in a "updates section" of the option page * only english and italian translation provided for new option - reverted openalbridge type for compatibility - german translation fix

{-# LANGUAGE CPP #-}

module Main where

import IO
import System.IO
import Control.Concurrent
import Network
import Control.Exception
import Control.Monad
import System.Random

#if !defined(mingw32_HOST_OS)
import System.Posix
#endif

testing = Control.Exception.handle (\e -> putStrLn $ show e) $ do
	delay <- randomRIO (100::Int, 300)
	threadDelay delay
	sock <- connectTo "127.0.0.1" (PortNumber 46631)
	hClose sock

forks i = do
	delay <- randomRIO (50::Int, 190)
	if i `mod` 10 == 0 then putStr (show i) else putStr "."
	hFlush stdout
	threadDelay delay
	forkIO testing
	forks (i + 1)

main = withSocketsDo $ do
#if !defined(mingw32_HOST_OS)
	installHandler sigPIPE Ignore Nothing;
#endif
	forks 1