share/hedgewars/Data/Scripts/Locale.lua
author sheepluva
Tue, 02 Dec 2014 23:33:28 +0100
changeset 10611 58cad46782ff
parent 8824 fe9eacd390f2
child 12013 3e615852f36e
permissions -rw-r--r--
move functionality of Draw.lua into engine

-- Library for localizing strings in lua scripts

local lang = HedgewarsScriptLoad("Locale/" .. tostring(L) .. ".lua")

function loc(text)
    if locale ~= nil and locale[text] ~= nil then return locale[text]
    else return text
    end
end