tools/CMakeLists.txt
author Wuzzy <Wuzzy2@mail.ru>
Thu, 03 Jan 2019 19:46:48 +0100
changeset 14514 5ac181cb2396
parent 13338 0b12b0d0d12c
child 14923 d6e21765912e
child 15332 9a545985360b
permissions -rw-r--r--
Fix bee targeting fail across wrap world edge Previously, the bee always aimed for the light area, no matter where you actually put the target. It also got confused whenever it flew across the wrap world edge. How the bee works now: 1) The placed bee target is *not* recalculated when it was placed in the "gray" part of the wrap world edge. This allows for more fine-tuning. 1a) Place target in light area: bee aims for target light area 1b) Place target in gray area: bee aims for target, but flies to gray area first 2) Bee target is recalculated whenever bee passes the wrap world edge.

if(NOT APPLE)
    configure_file("${CMAKE_CURRENT_SOURCE_DIR}/cmake_uninstall.cmake.in"
                   "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake"
                    IMMEDIATE @ONLY)

    add_custom_target(uninstall "${CMAKE_COMMAND}" -P "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake")
endif()

if(APPLE AND NOT SKIPBUNDLE)
    find_package(Qt5 REQUIRED QUIET COMPONENTS Core Widgets Gui Network)
    find_package(SDL2 REQUIRED)
    find_package(SDL2_image 2 REQUIRED)
    find_package(SDL2_net 2 REQUIRED)
    find_package(SDL2_ttf 2 REQUIRED)
    find_package(SDL2_mixer 2 REQUIRED)
    find_package(OggVorbis REQUIRED)
    find_package(PNG REQUIRED)

    if(NOT NOAUTOUPDATE)
        find_package(Sparkle) #needed for SPARKLE_FOUND variable
        #needed because the 'if' clause in the script prints silly policy warnings
        if(SPARKLE_FOUND)
            set(SPARKLE_FOUND 1)
        else()
            set(SPARKLE_FOUND 0)
        endif()
    endif()

    #use the associated tool from the libraries we've selected
    string(REGEX REPLACE "(.*)/include.*" "\\1" qt_base_dir "${QT_INCLUDE_DIR}")

    #remove the ";-framework Cocoa" from the SDL2_LIBRARY variable
    string(REGEX REPLACE "(.*);-.*" "\\1" sdl_library_only "${SDL2_LIBRARY}")
    #remove the "libSDLmain.a" from the SDL2_LIBRARY variable
    string(REGEX REPLACE ".*;(.*)" "\\1" sdl_library_only "${sdl_library_only}")

    #get the neme of the library (harmelss if it is static)
    string(REGEX REPLACE ".*/(.*)$" "\\1" PNG_LIBNAME "${PNG_LIBRARY}")
    string(REGEX REPLACE ".*/(.*)$" "\\1" ZLIB_LIBNAME "${ZLIB_LIBRARY}")

    set(frameworks_dir ${CMAKE_INSTALL_PREFIX}/${target_library_install_dir})
    if(${BUILD_ENGINE_LIBRARY})
        set(engine_full_path "${frameworks_dir}/${CMAKE_SHARED_LIBRARY_PREFIX}hwengine${CMAKE_SHARED_LIBRARY_SUFFIX}")
    else()
        set(engine_full_path "${CMAKE_INSTALL_PREFIX}/hwengine${CMAKE_EXECUTABLE_SUFFIX}")
    endif()

    #this tool is present in qt 4.5 but only if you compile from sources
    #from qt 4.6 is present also in the binary version
    find_program(macdeployqt_executable NAMES macdeployqt macdeployqt-mac PATHS ${qt_base_dir}/bin)
    if(NOT macdeployqt_executable)
        message(FATAL_ERROR "The utility macdeployqt is required to create the bundle (seached: ${qt_base_dir})")
    endif()

    #create the .app bundle
    configure_file(${CMAKE_CURRENT_SOURCE_DIR}/CreateMacBundle.cmake.in ${CMAKE_CURRENT_BINARY_DIR}/CreateMacBundle.cmake)
    install(SCRIPT ${CMAKE_CURRENT_BINARY_DIR}/CreateMacBundle.cmake
            CODE "message(STATUS \"Your app bundle is ready\")")

    #create the .dmg for deployment
    #first make sure .app exists, then remove any old .dmg with same name, finally run the script
    add_custom_target(dmg COMMAND make install
                          COMMAND rm -f ${CMAKE_BINARY_DIR}/Hedgewars-${HEDGEWARS_VERSION}.dmg
                          COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/create-dmg.sh
                                  --volname "Hedgewars ${HEDGEWARS_VERSION}"
                                # --volicon icon.icns
                                  --window-size 600 470
                                  --icon-size 96
                                  --icon "Hedgewars" 190 190
                                  --app-drop-link 410 190
                                  --background "${CMAKE_CURRENT_SOURCE_DIR}/../misc/dmgBackground.png"
                                  ${CMAKE_BINARY_DIR}/Hedgewars-${HEDGEWARS_VERSION}.dmg
                                  ${CMAKE_BINARY_DIR}/Hedgewars.app
                          WORKING_DIRECTORY ${CMAKE_BINARY_DIR})
endif()