Rename submersible state, increase getaway time for attack underwater, slow down gear dx/dy underwater to simulate water resistance
/***************************************************************************/
/* */
/* ftwinfnt.c */
/* */
/* FreeType API for accessing Windows FNT specific info (body). */
/* */
/* Copyright 2003, 2004 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#include <ft2build.h>
#include FT_WINFONTS_H
#include FT_INTERNAL_OBJECTS_H
#include FT_SERVICE_WINFNT_H
/* documentation is in ftwinfnt.h */
FT_EXPORT_DEF( FT_Error )
FT_Get_WinFNT_Header( FT_Face face,
FT_WinFNT_HeaderRec *header )
{
FT_Service_WinFnt service;
FT_Error error;
error = FT_Err_Invalid_Argument;
if ( face != NULL )
{
FT_FACE_LOOKUP_SERVICE( face, service, WINFNT );
if ( service != NULL )
{
error = service->get_header( face, header );
}
}
return error;
}
/* END */