cmake_modules/FindLua.cmake
author nemo
Mon, 11 May 2015 13:53:08 -0400
changeset 10942 5d7dd938dedc
parent 10725 b01835e9339d
child 12762 5134c07ce32c
permissions -rw-r--r--
This probably fixes bug #839 - mine time was hardcoded to 3000 in Attack, instead of using the "0 as undefined" input that other places were using. When re653e96b0ec3 started paying attention to the input parameter, this previously ignored value became a problem.

# Find liblua
#
# Once done this will define
#  LUA_FOUND - system has Lua
#  LUA_INCLUDE_DIR - the Lua include directory
#  LUA_LIBRARY - The library needed to use Lua
# Copyright (c) 2013, Vittorio Giovara <vittorio.giovara@gmail.com>
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.

include(FindPackageHandleStandardArgs)

find_path(LUA_INCLUDE_DIR lua.h
                          PATHS /usr/include /usr/local/include /usr/pkg/include
                          PATH_SUFFIXES lua5.1 lua51 lua-5.1)
find_library(LUA_LIBRARY NAMES lua51 lua5.1 lua-5.1 lua
                         PATHS /lib /usr/lib /usr/local/lib /usr/pkg/lib)

find_package_handle_standard_args(Lua DEFAULT_MSG LUA_LIBRARY LUA_INCLUDE_DIR)
mark_as_advanced(LUA_INCLUDE_DIR LUA_LIBRARY)