gameServer2/src/server/coretypes.rs
author alfadur
Tue, 26 Jun 2018 23:22:38 +0300
changeset 13422 5fb27f94fc3b
parent 13419 81e0ed105f5d
child 13478 d79795acaa73
permissions -rw-r--r--
Implement game config messages

#[derive(PartialEq, Eq, Clone, Debug)]
pub enum ServerVar {
    MOTDNew(String),
    MOTDOld(String),
    LatestProto(u32),
}

#[derive(PartialEq, Eq, Clone, Debug)]
pub enum GameCfg {
    FeatureSize(u32),
    MapType(String),
    MapGenerator(u32),
    MazeSize(u32),
    Seed(String),
    Template(u32),

    Ammo(String, Option<String>),
    Scheme(String, Option<Vec<String>>),
    Script(String),
    Theme(String),
    DrawnMap(String)
}

#[derive(PartialEq, Eq, Clone, Debug)]
pub struct TeamInfo {
    pub name: String,
    pub color: u8,
    pub grave: String,
    pub fort: String,
    pub voice_pack: String,
    pub flag: String,
    pub difficulty: u8,
    pub hedgehogs_number: u8,
    pub hedgehogs: [HedgehogInfo; 8],
}

#[derive(PartialEq, Eq, Clone, Debug)]
pub struct HedgehogInfo {
    pub name: String,
    pub hat: String,
}