tests/lua/README.md
author unC0Rr
Thu, 22 Nov 2018 14:07:55 +0100
changeset 14275 61bc44de2b4c
parent 12643 5bc6fb5da42f
permissions -rw-r--r--
It was bad idea to store QByteArray referencing memory on stack

Lua scripts for engine testing. These scripts are the same as other Lua scripts
in Hedgewars, but you ought to call `EndLuaTest(TEST_SUCCESSFUL)` or
`EndLuaTest(TEST_FAILED)` when the test is completed.