project_files/HedgewarsMobile/HedgewarsMobile_Prefix.pch
author sheepluva
Sat, 27 Mar 2010 03:39:35 +0000
changeset 3095 63f1d0f13c5a
parent 3025 01682ec58eb0
permissions -rw-r--r--
tweaked hellish impact sound a bit. and yeah, we really need to limit how frequently impact sounds can be triggered on bounce >.<

//
// Prefix header for all source files of the 'OpenGL ES app' target in the 'OpenGL ES app' project
//

#ifdef __OBJC__
#import <Foundation/Foundation.h>
#import <CoreGraphics/CoreGraphics.h>
#import <UIKit/UIKit.h>
#endif