QTfrontend/CMakeLists.txt
author belphegorr <szabibibi@gmail.com>
Mon, 23 Jul 2012 19:15:59 +0300
changeset 7263 644eabbc9218
parent 7201 dc17ffdf0702
child 7411 efc75c2d3be9
permissions -rw-r--r--
Added a new function: AddNewEvent, which only adds an event to the list if it doesn't already exist. Kept the old one as it might me useful to be able to add an event more than once.

# Configure for Qt4
set(QT_MIN_VERSION "4.5.0")
include(CheckLibraryExists)

set(QT_USE_QTCORE TRUE)
set(QT_USE_QTGUI TRUE)
set(QT_USE_QTNETWORK TRUE)
set(QT_USE_QTSVG FALSE)
set(QT_USE_QTXML FALSE)
set(QT_USE_QTOPENGL FALSE)
set(QT_USE_QTMAIN TRUE)

find_package(Qt4 REQUIRED)
include(${QT_USE_FILE})

# Check if we need zlib
check_library_exists("${QT_QTCORE_LIBRARY}" inflateInit2_ ${QT_LIBRARY_DIR} QT_PROVIDES_ZLIB_FUNCTIONS)

if(NOT QT_PROVIDES_ZLIB_FUNCTIONS)
    find_package(ZLIB REQUIRED)

    set(HW_LINK_LIBS ${ZLIB_LIBRARIES} ${HW_LINK_LIBS})
endif()


# Configure for SDL
find_package(SDL REQUIRED)
find_package(SDL_mixer REQUIRED)

include_directories(.)
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/model)
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/net)
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/ui)
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/ui/dialog)
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/ui/page)
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/ui/widget)
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/util)
include_directories(${SDL_INCLUDE_DIR})
include_directories(${SDLMIXER_INCLUDE_DIR})
include_directories(${CMAKE_SOURCE_DIR}/misc/quazip)
if(UNIX)
    # HACK: in freebsd cannot find iconv.h included via SDL.h
    include_directories("/usr/local/include")
endif(UNIX)


if(WIN32 AND NOT UNIX)
    set(HEDGEWARS_BINDIR ".")
    set(HEDGEWARS_DATADIR "../share/")
        add_definitions(-DUSE_XFIRE)
else()
    set(HEDGEWARS_BINDIR ${CMAKE_INSTALL_PREFIX})
    if(DEFINED DATA_INSTALL_DIR)
        set(HEDGEWARS_DATADIR ${DATA_INSTALL_DIR})
    else()
        set(HEDGEWARS_DATADIR ${CMAKE_INSTALL_PREFIX}/share/)
    endif()
    #only the cocoa version of qt supports building 64 bit apps
    if(APPLE AND (CMAKE_OSX_ARCHITECTURES MATCHES "x86_64*") AND (NOT QT_MAC_USE_COCOA))
        message(FATAL_ERROR "Building the 64 bit version of Hedgewars *requires* the Cocoa variant of QT on Mac OS X")
    endif()
endif()


configure_file(${CMAKE_CURRENT_SOURCE_DIR}/hwconsts.cpp.in ${CMAKE_CURRENT_BINARY_DIR}/hwconsts.cpp)

file(GLOB NetCpp net/*.cpp)
file(GLOB ModelCpp model/*.cpp)
file(GLOB_RECURSE UIcpp ui/*.cpp)
file(GLOB UtilCpp util/*.cpp)

set(hwfr_src
    ${ModelCpp}
    ${NetCpp}
    ${UIcpp}
    ${UtilCpp}
    achievements.cpp
    binds.cpp
    drawmapscene.cpp
    game.cpp
    gameuiconfig.cpp
    HWApplication.cpp
    hwform.cpp
    main.cpp
    team.cpp
    campaign.cpp
    ui_hwform.cpp
    ${CMAKE_CURRENT_BINARY_DIR}/hwconsts.cpp
    )

#xfire integration
if(WIN32)
    set(hwfr_src ${hwfr_src} xfire.cpp ../misc/xfire/xfiregameclient.cpp)
endif(WIN32)

if(MINGW)
    # resource compilation for mingw
    add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/hedgewars_rc.o
    COMMAND windres -I ${CMAKE_CURRENT_SOURCE_DIR}
    -i ${CMAKE_CURRENT_SOURCE_DIR}/hedgewars.rc
    -o ${CMAKE_CURRENT_BINARY_DIR}/hedgewars_rc.o)
    set(hwfr_src ${hwfr_src} ${CMAKE_CURRENT_BINARY_DIR}/hedgewars_rc.o)
else(MINGW)
    set(hwfr_src ${hwfr_src} hedgewars.rc)
endif(MINGW)

file(GLOB ModelHdr model/*.h)
file(GLOB NetHdr net/*.h)
file(GLOB_RECURSE UIhdr ui/*.h)
file(GLOB UtilHdr util/*.h)


set(hwfr_moc_hdrs
    ${ModelHdr}
    ${NetHdr}
    ${UIhdr}
    drawmapscene.h
    game.h
    gameuiconfig.h
    HWApplication.h
    hwform.h
    team.h
    campaign.h
    util/DataManager.h
    )

set(hwfr_hdrs
    ${UtilHdr}
    team.h
    achievements.h
    binds.h
    ui_hwform.h
    KB.h
    hwconsts.h
    sdlkeys.h
    )

set(hwfr_rez hedgewars.qrc)

qt4_add_resources(hwfr_rez_src ${hwfr_rez})

qt4_wrap_cpp(hwfr_moc_srcs ${hwfr_moc_hdrs})


if(APPLE)
    set(hwfr_src ${hwfr_src} InstallController.cpp CocoaInitializer.mm M3Panel.mm M3InstallController.m NSWorkspace_RBAdditions.m)
    set(HW_LINK_LIBS IOKit ${HW_LINK_LIBS})

    if(NOT NOAUTOUPDATE)
        find_package(Sparkle)
        if(SPARKLE_FOUND)
            add_definitions(-DSPARKLE_ENABLED)
            set(hwfr_src ${hwfr_src} AutoUpdater.cpp SparkleAutoUpdater.mm)
            set(HW_LINK_LIBS ${SPARKLE_LIBRARY} ${HW_LINK_LIBS})
        endif()
    endif()
endif()


add_executable(hedgewars WIN32
    ${hwfr_src}
    ${hwfr_moc_srcs}
    ${hwfr_hdrs}
    ${hwfr_rez_src}
    )


set(HW_LINK_LIBS
    quazip
    ${QT_LIBRARIES}
    ${SDL_LIBRARY}
    ${SDLMIXER_LIBRARY}
    ${HW_LINK_LIBS}
    )

if(WIN32 AND NOT UNIX)
    if(NOT SDL_LIBRARY)
        set(HW_LINK_LIBS ${HW_LINK_LIBS} SDL)
    endif()

    set(HW_LINK_LIBS
        ${HW_LINK_LIBS}
        ole32
        oleaut32
        winspool
        uuid
        )
endif()


target_link_libraries(hedgewars ${HW_LINK_LIBS})


install(PROGRAMS "${EXECUTABLE_OUTPUT_PATH}/hedgewars${CMAKE_EXECUTABLE_SUFFIX}" DESTINATION ${target_dir})