Added a new function: AddNewEvent, which only adds an event to the list if it doesn't already exist. Kept the old one as it might me useful to be able to add an event more than once.
#include <QPainter>
#include <QPen>
#include "pixlabel.h"
PixLabel::PixLabel()
: QLabel(0)
{
}
void PixLabel::paintEvent(QPaintEvent * event)
{
QLabel::paintEvent(event);
QPainter p(this);
p.fillRect(QRect(0, 0, 1024, 512), QBrush(Qt::black));
if (rects.size())
{
p.setPen(QPen(Qt::lightGray));
QVector<QPoint> centers;
for(QList<QRect>::const_iterator it = rects.begin(); it != rects.end(); ++it)
centers.push_back((*it).center());
p.drawPolyline(QPolygon(centers));
p.setPen(QPen(Qt::white));
p.drawRects(rects.toVector());
p.setPen(QPen(Qt::yellow));
p.drawRect(rects.last());
}
}
void PixLabel::mousePressEvent(QMouseEvent * e)
{
if (!rects.empty())
{
if (e->button() == Qt::LeftButton)
rects[rects.size() - 1].moveTopLeft(QPoint(e->x(), e->y()));
else
if (e->button() == Qt::RightButton)
rects[rects.size() - 1].setBottomRight(QPoint(e->x(), e->y()));
repaint();
}
}
void PixLabel::AddRect()
{
rects.push_back(QRect(0, 0, 1, 1));
repaint();
}