Loyal Highlander: loyal=true in Highlander script param, you only get stuff for *enemy* kills
Normal Highlander is of course not affected by this. This setting is optional.
/*
* Copyright (C) 2008 Remko Troncon
*/
#ifndef AUTOUPDATER_H
#define AUTOUPDATER_H
class AutoUpdater
{
public:
virtual ~AutoUpdater();
virtual void checkForUpdates() = 0;
virtual void checkForUpdatesNow() = 0;
};
#endif