Loyal Highlander: loyal=true in Highlander script param, you only get stuff for *enemy* kills
Normal Highlander is of course not affected by this. This setting is optional.
#include <QtGui/QApplication>
#include "mainwindow.h"
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
MainWindow w;
w.show();
return a.exec();
}