Loyal Highlander: loyal=true in Highlander script param, you only get stuff for *enemy* kills
Normal Highlander is of course not affected by this. This setting is optional.
#include <QApplication>
#include "mainform.h"
int main(int argc, char *argv[])
{
QApplication app(argc, argv);
MyWindow *mainWin = new MyWindow;
mainWin->show();
return app.exec();
}