.hgignore
author Wuzzy <Wuzzy2@mail.ru>
Mon, 12 Mar 2018 02:09:21 +0100
changeset 13169 6869d27a2f3f
parent 13069 ba7ac61c7668
child 13188 16b375b21af1
permissions -rw-r--r--
ACF7: Add one pick hammer in crate Players often reported to screw up with the pick hammer, which is quite annoying. With one pick hammer more, this mission should be slightly less annoying.

syntax: regexp
^release\/

syntax: glob
.git
CMakeCache.txt
CMakeFiles
moc_*.*
qrc_*.*
*.o
*.a
*.qm
Makefile
bin
*.hi
*.ppu
*.*~
*.core
hedgewars.pro.user
config.inc
cmake_install.cmake
QTfrontend/hwconsts.cpp
QTfrontend/servermessages.h
CPackConfig.cmake
CPackSourceConfig.cmake
tools/cmake_uninstall.cmake
install_manifest.txt
.DS_Store
*.sw?
*.orig
vittorio.*
project_files/HedgewarsMobile/Data/
project_files/HedgewarsMobile/Build/
gameServer/dist/
misc/liblua/Xcode/build/
misc/libphysfs/Xcode/build/
misc/libphyslayer/Xcode/build/
moc_*.cxx_parameters
*.log
*.cmd
*.patch
*.orig
*.bak
*.rej
project_files/hwc/*.c
project_files/hwc/*.h
project_files/Android-build/SDL-android-project/jni/**
project_files/Android-build/SDL-android-project/obj
project_files/Android-build/SDL-android-project/libs/armeabi*
project_files/Android-build/SDL-android-project/bin
project_files/Android-build/SDL-android-project/gen
project_files/Android-build/SDL-android-project/local.properties
project_files/Android-build/SDL-android-project/project.properties
project_files/Android-build/SDL-android-project/default.properties
project_files/Android-build/SDL-android-project/proguard.cfg
project_files/Android-build/SDL-android-project/.*
project_files/Android-build/out
project_files/Android-build/Makefile.android
hedgewars-build-desktop-Qt*
hedgewars-build-desktop-Qt*
*.depends
tools/build_windows_koda.bat
share/hedgewars/Data/misc/hwengine.desktop
*.exe
_CPack_Packages/
version_info.txt
*.tar.*
*.or
*.res
Hedgewars.app/*
tools/CreateMacBundle.cmake
share/Info.plist
CTestTestfile.cmake
arch.c
*.swp
*~.nib
*.pbxuser
*.perspective
*.perspectivev3
*.project.xcworkspace
*.xcuserdata
xcuserdata
*.mode1v3
*.mode2v3
gameServer2/target
gameServer2/Cargo.lock
gameServer2/gameServer2.iml
.idea
Testing/